低延迟、高带宽扩展现实直播的可靠发放

IF 17.2
Giap Le;Vinh Truong Hoang;Sifat Ferdousi;Andrea Marotta;Sugang Xu;Yusuke Hirota;Yoshinari Awaji;Massimo Tornatore;Biswanath Mukherjee
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引用次数: 0

摘要

网络行业正在提供利用连接、存储和计算(如移动通信和边缘计算)方面最新技术进步的新服务。在这方面,扩展现实,一个涵盖虚拟现实、增强现实和混合现实的术语,可以提供前所未有的用户体验和开创性的服务机会,例如:现场音乐会、体育和其他活动;互动游戏和娱乐;沉浸式教育、培训和演示。这些业务需要高带宽、低延迟和可靠的连接,并在6G移动通信系统的愿景中得到下一代超可靠和低延迟通信的支持。在这项工作中,我们设计了一种新颖的方案,称为来自不同数据中心的备份,具有多播和自适应带宽配置,以在下一代网络中接受可靠,低延迟和高带宽的扩展现实直播流。我们考虑内容不可缓存的网络服务,并研究如何通过多播和自适应带宽配置由不同的数据中心提供备份服务。我们提出的服务供应方案不仅可以防止物理网络中的链路故障,还可以防止数据中心中的计算和存储故障。我们为服务提供方案开发了可扩展的算法,并在动态环境中评估了它们在各种复杂网络实例上的性能。数值结果表明,与传统的业务发放方案(如从同一数据中心寻求备份服务)相比,本文提出的业务发放方案有效地利用了网络资源,保证了更高的可靠性和低延迟;因此,它非常适合于扩展现实直播。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Reliable Provisioning of Low-Latency and High-Bandwidth Extended Reality Live Streams
The networking industry is offering new services leveraging recent technological advances in connectivity, storage, and computing such as mobile communications and edge computing. In this regard, extended reality, a term encompassing virtual reality, augmented reality, and mixed reality, can provide unprecedented user experience and pioneering service opportunities such as: live concerts, sports, and other events; interactive gaming and entertainment; immersive education, training, and demos. These services require high-bandwidth, low-latency, and reliable connections, and are supported by next-generation ultra-reliable and low-latency communications in the vision of 6G mobile communication systems. In this work, we devise a novel scheme, called backup from different data centers with multicast and adaptive bandwidth provisioning, to admit reliable, low-latency, and high-bandwidth extended reality live streams in next-generation networks. We consider network services where contents are non-cacheable and investigate how backup services can be offered by different data centers with multicast and adaptive bandwidth provisioning. Our proposed service-provisioning scheme provides protection not only against link failures in the physical network but also against computing and storage failures in data centers. We develop scalable algorithms for the service-provisioning scheme and evaluate their performance on various complex network instances in a dynamic environment. Numerical results show that, compared to conventional service-provisioning schemes such as those seeking backup services from the same data center, our proposed service-provisioning scheme efficiently utilizes network resources, ensures higher reliability, and guarantees low latency; hence, it is highly suitable for extended reality live streams.
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