在虚拟世界中改变电影照明教育

IF 3.8 3区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS
Xian Xu , Wai Tong , Zheng Wei , Meng Xia , Lik-Hang Lee , Huamin Qu
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引用次数: 0

摘要

灯光教育是电影教育的基础组成部分。然而,许多艺术学校没有昂贵的传统电影摄影课程的摄影棚。将物理设置迁移到虚拟体验是一种潜在的解决方案,由虚拟活动驱动。然而,关于VR系统在电影摄影教学中的设计仍然缺乏知识。我们首先透过访谈六位来自学术界和业界的电影摄影专业人士,分析电影摄影灯光教育的教育需求。因此,我们提出了Art Mirror,这是一个VR声场,供教师和学生在虚拟场景中模拟电影摄影灯光。我们从可用性、现实性、存在感、代理感和协作性等方面对Art Mirror进行了评估。16名参与者被邀请参加电影摄影灯光课程,并评估艺术镜子的设计元素。我们的研究结果表明,艺术镜子在电影灯光教育中是可用的和有用的,这对VR电影灯光教育的设计有一定的启示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Transforming cinematography lighting education in the metaverse

Transforming cinematography lighting education in the metaverse
Lighting education is a foundational component of cinematography education. However, many art schools do not have expensive soundstages for traditional cinematography lessons. Migrating physical setups to virtual experiences is a potential solution driven by metaverse initiatives. Yet there is still a lack of knowledge on the design of a VR system for teaching cinematography. We first analyzed the educational needs for cinematography lighting education by conducting interviews with six cinematography professionals from academia and industry. Accordingly, we presented Art Mirror, a VR soundstage for teachers and students to emulate cinematography lighting in virtual scenarios. We evaluated Art Mirror from the aspects of usability, realism, presence, sense of agency, and collaboration. Sixteen participants were invited to take a cinematography lighting course and assess the design elements of Art Mirror. Our results demonstrate that Art Mirror is usable and useful for cinematography lighting education, which sheds light on the design of VR cinematography education.
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来源期刊
Visual Informatics
Visual Informatics Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
6.70
自引率
3.30%
发文量
33
审稿时长
79 days
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