改善儿科患者磁共振成像体验的解决方案:设计和可用性研究

IF 3.8 2区 医学 Q1 HEALTH CARE SCIENCES & SERVICES
JMIR Serious Games Pub Date : 2025-02-13 DOI:10.2196/55720
Annerieke Heuvelink, Privender Saini, Özgür Taşar, Sanne Nauts
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引用次数: 0

摘要

背景:每年,数以百万计的儿童接受磁共振成像(MRI)检查。越来越多的医院致力于对醒着的幼儿进行扫描,因为这样做对患者和医疗保健系统都有好处。为了帮助医院减少对麻醉的需求,我们开发了解决方案,让儿科患者在家里和医院里做好麻醉准备。目的:我们项目的目标是设计、开发和测试一种解决方案,通过指导和参与儿童的MRI检查来扩展我们的准备解决方案。方法:通过重复使用我们的制剂解决方案的设计元素,儿科In-bore设计提供熟悉的体验。它提供适合儿童观看的电影,以及有关考试过程和屏气的视听指导。为了评估孩子们对解决方案的喜爱和理解,我们进行了一项可用性研究。10名健康儿童参加了以儿童内径为特征的模拟核磁共振检查。我们观察了任务依从性(静止不动和屏住呼吸的能力),并进行了指导性访谈,以评估他们的经验和对所提供指导的理解。结果:参与者(5 ~ 10岁)对儿科In-bore普遍持积极态度。他们喜欢主角(大象奥利)和她的电影。听觉和视觉指导通常是喜欢和理解的。在模拟考试中,除了一名参与者外,所有参与者都成功地躺着不动,10名参与者中有6人(60%)成功地屏住了呼吸。结论:在清醒的MRI期间,儿科内孔似乎有希望参与和指导幼儿。它完成了儿科指导解决方案,现在在整个MRI旅程中提供指导。未来的研究可以通过在更大、更多样化的儿科患者样本中评估儿科教练解决方案的临床影响来扩展这项工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Improving Pediatric Patients' Magnetic Resonance Imaging Experience With an In-Bore Solution: Design and Usability Study.

Background: Annually, millions of children undergo a magnetic resonance imaging (MRI) examination. Hospitals increasingly aim to scan young children awake, as doing so benefits both patients and health care systems. To help hospitals reduce the need for anesthesia, we have developed solutions to prepare pediatric patients at home and in the hospital.

Objective: The goal of our project was to design, develop, and test a solution that extends our preparation solutions by guiding and engaging children during their MRI examination.

Methods: Pediatric In-bore was designed to deliver a familiar experience by reusing design elements from our preparation solutions. It offers child-friendly movies and auditory and visual guidance about examination progress and breath holding. To evaluate children's liking and understanding of the solution, we conducted a usability study. Ten healthy children participated in a mock MRI examination featuring pediatric In-bore. We observed task compliance (ability to lie still and hold one's breath) and conducted guided interviews to assess their experience and understanding of the guidance offered.

Results: Participants (aged 5 to 10 years) were generally positive about pediatric In-bore. They liked the main character (Ollie the elephant) and her movie. Auditory and visual guidance were generally liked and understood. All but one participant successfully managed to lie still during the mock examination, and 6 (60%) out of 10 participants successfully held their breath.

Conclusions: Pediatric In-bore appears promising for engaging and guiding young children during awake MRI. It completes the Pediatric Coaching solution that now offers guidance throughout the MRI journey. Future research can expand on this work by evaluating the clinical impact of the Pediatric Coaching solution in a larger and more diverse sample of pediatric patients.

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来源期刊
JMIR Serious Games
JMIR Serious Games Medicine-Rehabilitation
CiteScore
7.30
自引率
10.00%
发文量
91
审稿时长
12 weeks
期刊介绍: JMIR Serious Games (JSG, ISSN 2291-9279) is a sister journal of the Journal of Medical Internet Research (JMIR), one of the most cited journals in health informatics (Impact Factor 2016: 5.175). JSG has a projected impact factor (2016) of 3.32. JSG is a multidisciplinary journal devoted to computer/web/mobile applications that incorporate elements of gaming to solve serious problems such as health education/promotion, teaching and education, or social change.The journal also considers commentary and research in the fields of video games violence and video games addiction.
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