社会互动工业机器人:情感协同调节的PAD流模型。

IF 2.9 Q2 ROBOTICS
Frontiers in Robotics and AI Pub Date : 2025-01-28 eCollection Date: 2024-01-01 DOI:10.3389/frobt.2024.1418677
Fabrizio Nunnari, Dimitra Tsovaltzi, Matteo Lavit Nicora, Sebastian Beyrodt, Pooja Prajod, Lara Chehayeb, Ingrid Brdar, Antonella Delle Fave, Luca Negri, Elisabeth André, Patrick Gebhard, Matteo Malosio
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引用次数: 0

摘要

本文介绍了一种社会互动工业机器人的开发。阿凡达用于体现协作机器人,以完成协同工业装配任务。引入具身的covatar (cobot加上其化身),通过协同调节、互动情绪调节引导来支持心流体验。建立了一种实时连续的情绪建模方法和一种一致的透明行为模型BASSF(无聊、焦虑、自我效能、自我同情、心流)。BASSF模型预测并共同调节操作员在压力下与协作机器人一起完成繁琐的工业任务时产生的适得其反的情绪体验。目标心流体验在三维愉悦、觉醒和支配(PAD)空间中表现出来。尽管它们具有噪声性质,但我们展示了如何使用PAD信号来驱动基于理论干预的BASSF模型。实证结果和分析为理论定义的模型提供了实证支持,并明确指出了数据预滤波和用户校准的必要性。提出的后处理方法有助于量化控制agent干预频率所需的参数;仍然留给实验者一个运行时可调的灵敏度全局控制。一项对照实证研究(研究1,N = 20)测试了该模型关于心流、支配、自我效能和无聊的主要理论假设,以证明其在这种情况下的实施是合理的。参与者在一个小时内完成一项任务,与covatar合作组装零件。任务结束后,参与者完成了关于心流、情感体验和自我效能的问卷调查,并接受了访谈,以了解他们在任务期间的情绪和调节。研究1的结果表明,优势维度在任务相关环境中起着至关重要的作用,因为它预测了参与者的自我效能感和心流。然而,心流、愉悦和兴奋之间的关系需要进一步研究。定性访谈分析显示,参与者在没有支持的情况下也能调节无聊等负面情绪,但一些策略可能会对幸福感和生产力产生负面影响,这与理论一致。对整个系统的第一次评估(研究2,N = 12)的其他结果与这些发现一致,并为使用社交互动工业机器人来支持福祉,工作满意度和参与度提供了支持,同时减少了非生产性情绪体验及其调节。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Socially interactive industrial robots: a PAD model of flow for emotional co-regulation.

This article presents the development of a socially interactive industrial robot. An Avatar is used to embody a cobot for collaborative industrial assembly tasks. The embodied covatar (cobot plus its avatar) is introduced to support Flow experiences through co-regulation, interactive emotion regulation guidance. A real-time continuous emotional modeling method and an aligned transparent behavioral model, BASSF (Boredom, Anxiety, Self-efficacy, Self-compassion, Flow) is developed. The BASSF model anticipates and co-regulates counterproductive emotional experiences of operators working under stress with cobots on tedious industrial tasks. The targeted Flow experience is represented in the three-dimensional Pleasure, Arousal, and Dominance (PAD) space. We present how, despite their noisy nature, PAD signals can be used to drive the BASSF model with its theory-based interventions. The empirical results and analysis provides empirical support for the theoretically defined model, and clearly points to the need for data pre-filtering and per-user calibration. The proposed post-processing method helps quantify the parameters needed to control the frequency of intervention of the agent; still leaving the experimenter with a run-time adjustable global control of its sensitivity. A controlled empirical study (Study 1, N = 20), tested the model's main theoretical assumptions about Flow, Dominance, Self-Efficacy, and boredom, to legitimate its implementation in this context. Participants worked on a task for an hour, assembling pieces in collaboration with the covatar. After the task, participants completed questionnaires on Flow, their affective experience, and Self-Efficacy, and they were interviewed to understand their emotions and regulation during the task. The results from Study 1 suggest that the Dominance dimension plays a vital role in task-related settings as it predicts the participants' Self-Efficacy and Flow. However, the relationship between Flow, pleasure, and arousal requires further investigation. Qualitative interview analysis revealed that participants regulated negative emotions, like boredom, also without support, but some strategies could negatively impact wellbeing and productivity, which aligns with theory. Additional results from a first evaluation of the overall system (Study 2, N = 12) align with these findings and provide support for the use of socially interactive industrial robots to support wellbeing, job satisfaction, and involvement, while reducing unproductive emotional experiences and their regulation.

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来源期刊
CiteScore
6.50
自引率
5.90%
发文量
355
审稿时长
14 weeks
期刊介绍: Frontiers in Robotics and AI publishes rigorously peer-reviewed research covering all theory and applications of robotics, technology, and artificial intelligence, from biomedical to space robotics.
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