通过使用线性回归和XGBoost诊断登录屏幕中的视觉指南来探索用户参与度

IF 3.7 2区 工程技术 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Lik-Hang Lee , Kit-Yung Lam , Pan Hui
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引用次数: 0

摘要

登录界面是用户体验新应用程序时的第一个服务点,它展示了该应用程序的关键功能和特性。用户界面(UI)攻略、产品导览和工具提示是三种常见的视觉指南(VG),用于用户熟悉应用程序。为首次使用的用户提供适当的VG来解释应用程序界面中的关键功能非常重要。在本文中,我们研究了帮助用户适应应用UI的有效VG元素。我们首先进行了众包用户参与(UE)评估,并收集了7,080份反映用户对114个收集到的包含1,194个视觉指南的应用程序的认知偏好的回复。我们对响应的分析从三个角度(UI元素类型、语义和空间分析)显示了VG的改进。因此,所提出的并行增强回归树将高度准确的VGs评级(85%)转化为三级UE评分,为应用设计师提供了设计高水平用户留存和用户粘性的VGs的有用提示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring user engagement by diagnosing visual guides in onboarding screens with linear regression and XGBoost
Onboarding screens are regarded as the first service point when a user experiences a new application, which presents the key functions and features of such an application. The User Interface (UI) walkthroughs, product tours, and tooltips are three common categories of visual guides (VGs) in the onboarding screens for users to get familiar with the app. It is important to offer first-time users appropriate VG to explain the key functions in the app interface. In this paper, we study the effective VG elements that help users adapt to the app UI. We first crowd-sourced user engagement (UE) assessments, and collected 7,080 responses reflecting user cognitive preferences to 114 collected apps containing 1,194 visual guides. Our analytics of the responses shows the improvement of VG following the analysis in three perspectives (types of UI elements, semantic, and spatial analysis). Accordingly, the proposed Parallel Boosted Regression Trees resulted in a highly accurate rating (85%) of the VGs into a three-level UE score, providing app designers useful hints on designing VGs for high levels of user retention and user engagement.
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来源期刊
Displays
Displays 工程技术-工程:电子与电气
CiteScore
4.60
自引率
25.60%
发文量
138
审稿时长
92 days
期刊介绍: Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface. Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.
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