考虑点对点流媒体直播算法的沉浸式VR设计与仿真研究

IF 1.2 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Hu Jin, Rong Zheng
{"title":"考虑点对点流媒体直播算法的沉浸式VR设计与仿真研究","authors":"Hu Jin,&nbsp;Rong Zheng","doi":"10.1049/ccs2.12100","DOIUrl":null,"url":null,"abstract":"<p>The utilisation of P2P tech in streaming media live broadcasting algorithm can effectively link the nodes in the endpoint and accelerate the establishment of efficient transmission channels between nodes, so as to ensure the data feasibility of video live broadcasting of terminal nodes. The simulation system of immersive virtual reality tech provides intelligent interactive experience and design framework. Its integration with P2P network streaming media live broadcast can bring users a stronger sense of experience, interaction and substitution, and provide high-quality streaming media live broadcast service. On account of this, the authors first analyse the principle and utilisation of peer-to-peer network tech, then study the streaming media live broadcast algorithm considering peer-to-peer network and the design of P2P-based streaming media live broadcast algorithm, and finally give the immersive virtual reality simulation of P2P-based streaming media live broadcast scheduling algorithm.</p>","PeriodicalId":33652,"journal":{"name":"Cognitive Computation and Systems","volume":"6 4","pages":"65-73"},"PeriodicalIF":1.2000,"publicationDate":"2024-03-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1049/ccs2.12100","citationCount":"0","resultStr":"{\"title\":\"Research on the design and simulation of immersive VR considering peer-to-peer streaming media live broadcasting algorithm\",\"authors\":\"Hu Jin,&nbsp;Rong Zheng\",\"doi\":\"10.1049/ccs2.12100\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>The utilisation of P2P tech in streaming media live broadcasting algorithm can effectively link the nodes in the endpoint and accelerate the establishment of efficient transmission channels between nodes, so as to ensure the data feasibility of video live broadcasting of terminal nodes. The simulation system of immersive virtual reality tech provides intelligent interactive experience and design framework. Its integration with P2P network streaming media live broadcast can bring users a stronger sense of experience, interaction and substitution, and provide high-quality streaming media live broadcast service. On account of this, the authors first analyse the principle and utilisation of peer-to-peer network tech, then study the streaming media live broadcast algorithm considering peer-to-peer network and the design of P2P-based streaming media live broadcast algorithm, and finally give the immersive virtual reality simulation of P2P-based streaming media live broadcast scheduling algorithm.</p>\",\"PeriodicalId\":33652,\"journal\":{\"name\":\"Cognitive Computation and Systems\",\"volume\":\"6 4\",\"pages\":\"65-73\"},\"PeriodicalIF\":1.2000,\"publicationDate\":\"2024-03-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://onlinelibrary.wiley.com/doi/epdf/10.1049/ccs2.12100\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Cognitive Computation and Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1049/ccs2.12100\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Cognitive Computation and Systems","FirstCategoryId":"1085","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1049/ccs2.12100","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0

摘要

在流媒体直播算法中利用P2P技术,可以有效连接端点内的节点,加快节点间高效传输通道的建立,从而保证终端节点视频直播的数据可行性。沉浸式虚拟现实技术仿真系统提供了智能交互体验和设计框架。它与P2P网络流媒体直播的融合,可以给用户带来更强的体验感、互动性和代换性,提供高质量的流媒体直播服务。因此,作者首先分析了点对点网络技术的原理和应用,然后研究了考虑点对点网络的流媒体直播算法和基于p2p的流媒体直播算法的设计,最后给出了基于p2p的流媒体直播调度算法的沉浸式虚拟现实仿真。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Research on the design and simulation of immersive VR considering peer-to-peer streaming media live broadcasting algorithm

Research on the design and simulation of immersive VR considering peer-to-peer streaming media live broadcasting algorithm

The utilisation of P2P tech in streaming media live broadcasting algorithm can effectively link the nodes in the endpoint and accelerate the establishment of efficient transmission channels between nodes, so as to ensure the data feasibility of video live broadcasting of terminal nodes. The simulation system of immersive virtual reality tech provides intelligent interactive experience and design framework. Its integration with P2P network streaming media live broadcast can bring users a stronger sense of experience, interaction and substitution, and provide high-quality streaming media live broadcast service. On account of this, the authors first analyse the principle and utilisation of peer-to-peer network tech, then study the streaming media live broadcast algorithm considering peer-to-peer network and the design of P2P-based streaming media live broadcast algorithm, and finally give the immersive virtual reality simulation of P2P-based streaming media live broadcast scheduling algorithm.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Cognitive Computation and Systems
Cognitive Computation and Systems Computer Science-Computer Science Applications
CiteScore
2.50
自引率
0.00%
发文量
39
审稿时长
10 weeks
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信