{"title":"人类新视角合成的无模板神经表示","authors":"Benshuang Chen, Liangjing Shao, Xinrong Chen","doi":"10.3103/S0146411624701165","DOIUrl":null,"url":null,"abstract":"<p>Traditional linear blending skinning (LBS) algorithms can act virtual avatars, but greatly rely on hand-designed body templates and 3D scan data. On the other hand, neural radiation fields can synthesis novel views from sparse views. This paper tackles the issue of obtaining accurate human performance from sparse multiviews without the use of body templates. Combining traditional LBS techniques and multilayer perceptron (MLP)-based neural representations to represent avatars proved to be very powerful in representing visual details, but the quality of the synthesized images still leaves room for worthwhile improvement. Previous research on the creation of template-free animatable volumetric actors based on neural representations has focused on the combination of the two techniques and has not suggested improvements to the internal structure of the MLP. In this paper, we present the application of self-attention to neural representations by amalgamating the benefits of transformers and neural radiation fields to establish gMLP-based neural representations<i>.</i></p>","PeriodicalId":46238,"journal":{"name":"AUTOMATIC CONTROL AND COMPUTER SCIENCES","volume":"58 6","pages":"705 - 713"},"PeriodicalIF":0.6000,"publicationDate":"2025-01-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Template-Free Neural Representations for Novel View Synthesis of Humans\",\"authors\":\"Benshuang Chen, Liangjing Shao, Xinrong Chen\",\"doi\":\"10.3103/S0146411624701165\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>Traditional linear blending skinning (LBS) algorithms can act virtual avatars, but greatly rely on hand-designed body templates and 3D scan data. On the other hand, neural radiation fields can synthesis novel views from sparse views. This paper tackles the issue of obtaining accurate human performance from sparse multiviews without the use of body templates. Combining traditional LBS techniques and multilayer perceptron (MLP)-based neural representations to represent avatars proved to be very powerful in representing visual details, but the quality of the synthesized images still leaves room for worthwhile improvement. Previous research on the creation of template-free animatable volumetric actors based on neural representations has focused on the combination of the two techniques and has not suggested improvements to the internal structure of the MLP. In this paper, we present the application of self-attention to neural representations by amalgamating the benefits of transformers and neural radiation fields to establish gMLP-based neural representations<i>.</i></p>\",\"PeriodicalId\":46238,\"journal\":{\"name\":\"AUTOMATIC CONTROL AND COMPUTER SCIENCES\",\"volume\":\"58 6\",\"pages\":\"705 - 713\"},\"PeriodicalIF\":0.6000,\"publicationDate\":\"2025-01-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"AUTOMATIC CONTROL AND COMPUTER SCIENCES\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://link.springer.com/article/10.3103/S0146411624701165\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"AUTOMATION & CONTROL SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"AUTOMATIC CONTROL AND COMPUTER SCIENCES","FirstCategoryId":"1085","ListUrlMain":"https://link.springer.com/article/10.3103/S0146411624701165","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"AUTOMATION & CONTROL SYSTEMS","Score":null,"Total":0}
Template-Free Neural Representations for Novel View Synthesis of Humans
Traditional linear blending skinning (LBS) algorithms can act virtual avatars, but greatly rely on hand-designed body templates and 3D scan data. On the other hand, neural radiation fields can synthesis novel views from sparse views. This paper tackles the issue of obtaining accurate human performance from sparse multiviews without the use of body templates. Combining traditional LBS techniques and multilayer perceptron (MLP)-based neural representations to represent avatars proved to be very powerful in representing visual details, but the quality of the synthesized images still leaves room for worthwhile improvement. Previous research on the creation of template-free animatable volumetric actors based on neural representations has focused on the combination of the two techniques and has not suggested improvements to the internal structure of the MLP. In this paper, we present the application of self-attention to neural representations by amalgamating the benefits of transformers and neural radiation fields to establish gMLP-based neural representations.
期刊介绍:
Automatic Control and Computer Sciences is a peer reviewed journal that publishes articles on• Control systems, cyber-physical system, real-time systems, robotics, smart sensors, embedded intelligence • Network information technologies, information security, statistical methods of data processing, distributed artificial intelligence, complex systems modeling, knowledge representation, processing and management • Signal and image processing, machine learning, machine perception, computer vision