{"title":"基于拓扑场景表示的完全交互式图的轨迹预测","authors":"Xinran Li;Xiuxian Li;Li Li;Jie Chen","doi":"10.1109/TNSE.2024.3486539","DOIUrl":null,"url":null,"abstract":"The accurate trajectory prediction for vehicles and other traffic agents is essential for the safety and efficiency of transportation environment construction. However, the trajectory prediction task can be affected by many factors such as road constraints, vehicle intentions, interactions with nearby agents and so forth, which makes the prediction challenging and time-consuming. To address the complex traffic conditions and heterogeneous impact factors, this study proposes a fully interactive graph-based trajectory prediction method with the topological scenario representation. Specifically, the traffic scenario is firstly constructed as a topological graph to maintain the spatial relationship among agents and map. The temporal features of traffic states are then obtained via a Gated Recurrent Unit processor. After that, two types of interaction graph are generated based on the topological scenario and a directed edge-enhanced graph network is adopted for the extraction of both inter-agent and agent-map interactive features. Finally, a Graph Convolutional Network block is employed to encode the whole scenario context information. A Long Short-Term Memory decoder is used for future trajectory generation based on the above spatial-temporal interactive features. The proposed model is trained and validated on Argoverse2 dataset, and the results demonstrate the effectiveness of our approach.","PeriodicalId":54229,"journal":{"name":"IEEE Transactions on Network Science and Engineering","volume":"12 1","pages":"122-133"},"PeriodicalIF":6.7000,"publicationDate":"2024-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Fully Interactive Graph-Based Trajectory Prediction via Topological Scenario Representation\",\"authors\":\"Xinran Li;Xiuxian Li;Li Li;Jie Chen\",\"doi\":\"10.1109/TNSE.2024.3486539\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The accurate trajectory prediction for vehicles and other traffic agents is essential for the safety and efficiency of transportation environment construction. However, the trajectory prediction task can be affected by many factors such as road constraints, vehicle intentions, interactions with nearby agents and so forth, which makes the prediction challenging and time-consuming. To address the complex traffic conditions and heterogeneous impact factors, this study proposes a fully interactive graph-based trajectory prediction method with the topological scenario representation. Specifically, the traffic scenario is firstly constructed as a topological graph to maintain the spatial relationship among agents and map. The temporal features of traffic states are then obtained via a Gated Recurrent Unit processor. After that, two types of interaction graph are generated based on the topological scenario and a directed edge-enhanced graph network is adopted for the extraction of both inter-agent and agent-map interactive features. Finally, a Graph Convolutional Network block is employed to encode the whole scenario context information. A Long Short-Term Memory decoder is used for future trajectory generation based on the above spatial-temporal interactive features. The proposed model is trained and validated on Argoverse2 dataset, and the results demonstrate the effectiveness of our approach.\",\"PeriodicalId\":54229,\"journal\":{\"name\":\"IEEE Transactions on Network Science and Engineering\",\"volume\":\"12 1\",\"pages\":\"122-133\"},\"PeriodicalIF\":6.7000,\"publicationDate\":\"2024-10-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Network Science and Engineering\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10737033/\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"ENGINEERING, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Network Science and Engineering","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10737033/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, MULTIDISCIPLINARY","Score":null,"Total":0}
Fully Interactive Graph-Based Trajectory Prediction via Topological Scenario Representation
The accurate trajectory prediction for vehicles and other traffic agents is essential for the safety and efficiency of transportation environment construction. However, the trajectory prediction task can be affected by many factors such as road constraints, vehicle intentions, interactions with nearby agents and so forth, which makes the prediction challenging and time-consuming. To address the complex traffic conditions and heterogeneous impact factors, this study proposes a fully interactive graph-based trajectory prediction method with the topological scenario representation. Specifically, the traffic scenario is firstly constructed as a topological graph to maintain the spatial relationship among agents and map. The temporal features of traffic states are then obtained via a Gated Recurrent Unit processor. After that, two types of interaction graph are generated based on the topological scenario and a directed edge-enhanced graph network is adopted for the extraction of both inter-agent and agent-map interactive features. Finally, a Graph Convolutional Network block is employed to encode the whole scenario context information. A Long Short-Term Memory decoder is used for future trajectory generation based on the above spatial-temporal interactive features. The proposed model is trained and validated on Argoverse2 dataset, and the results demonstrate the effectiveness of our approach.
期刊介绍:
The proposed journal, called the IEEE Transactions on Network Science and Engineering (TNSE), is committed to timely publishing of peer-reviewed technical articles that deal with the theory and applications of network science and the interconnections among the elements in a system that form a network. In particular, the IEEE Transactions on Network Science and Engineering publishes articles on understanding, prediction, and control of structures and behaviors of networks at the fundamental level. The types of networks covered include physical or engineered networks, information networks, biological networks, semantic networks, economic networks, social networks, and ecological networks. Aimed at discovering common principles that govern network structures, network functionalities and behaviors of networks, the journal seeks articles on understanding, prediction, and control of structures and behaviors of networks. Another trans-disciplinary focus of the IEEE Transactions on Network Science and Engineering is the interactions between and co-evolution of different genres of networks.