{"title":"Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph","authors":"Donglin Di, Jiahui Yang, Chaofan Luo, Zhou Xue, Wei Chen, Xun Yang, Yue Gao","doi":"10.1007/s11263-024-02298-y","DOIUrl":null,"url":null,"abstract":"<p>Text-to-3D generation represents an exciting field that has seen rapid advancements, facilitating the transformation of textual descriptions into detailed 3D models. However, current progress often neglects the intricate high-order correlation of geometry and texture within 3D objects, leading to challenges such as over-smoothness, over-saturation and the Janus problem. In this work, we propose a method named “3D Gaussian Generation via Hypergraph (Hyper-3DG)”, designed to capture the sophisticated high-order correlations present within 3D objects. Our framework is anchored by a well-established mainflow and an essential module, named “Geometry and Texture Hypergraph Refiner (HGRefiner)”. This module not only refines the representation of 3D Gaussians but also accelerates the update process of these 3D Gaussians by conducting the Patch-3DGS Hypergraph Learning on both explicit attributes and latent visual features. Our framework allows for the production of finely generated 3D objects within a cohesive optimization, effectively circumventing degradation. Extensive experimentation has shown that our proposed method significantly enhances the quality of 3D generation while incurring no additional computational overhead for the underlying framework. (Project code: https://github.com/yjhboy/Hyper3DG).</p>","PeriodicalId":13752,"journal":{"name":"International Journal of Computer Vision","volume":"63 1","pages":""},"PeriodicalIF":11.6000,"publicationDate":"2024-12-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Computer Vision","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1007/s11263-024-02298-y","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
摘要
文本到 3D 的生成是一个令人兴奋的领域,该领域取得了突飞猛进的发展,促进了文本描述到详细 3D 模型的转化。然而,当前的进展往往忽视了三维物体内部几何和纹理之间错综复杂的高阶相关性,从而导致了诸如过度平滑、过度饱和和杰纳斯问题等挑战。在这项工作中,我们提出了一种名为 "通过超图生成三维高斯(Hyper-3DG)"的方法,旨在捕捉三维物体内部复杂的高阶相关性。我们的框架由一个成熟的主流程和一个名为 "几何与纹理超图细化器(HGRefiner)"的重要模块构成。该模块不仅能完善三维高斯的表示,还能通过对显性属性和潜在视觉特征进行 Patch-3DGS 超图学习,加速这些三维高斯的更新过程。我们的框架允许在内聚优化中生成精细的三维对象,有效避免了退化。广泛的实验表明,我们提出的方法显著提高了三维生成的质量,同时不会给底层框架带来额外的计算开销。(项目代码:https://github.com/yjhboy/Hyper3DG)。
Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph
Text-to-3D generation represents an exciting field that has seen rapid advancements, facilitating the transformation of textual descriptions into detailed 3D models. However, current progress often neglects the intricate high-order correlation of geometry and texture within 3D objects, leading to challenges such as over-smoothness, over-saturation and the Janus problem. In this work, we propose a method named “3D Gaussian Generation via Hypergraph (Hyper-3DG)”, designed to capture the sophisticated high-order correlations present within 3D objects. Our framework is anchored by a well-established mainflow and an essential module, named “Geometry and Texture Hypergraph Refiner (HGRefiner)”. This module not only refines the representation of 3D Gaussians but also accelerates the update process of these 3D Gaussians by conducting the Patch-3DGS Hypergraph Learning on both explicit attributes and latent visual features. Our framework allows for the production of finely generated 3D objects within a cohesive optimization, effectively circumventing degradation. Extensive experimentation has shown that our proposed method significantly enhances the quality of 3D generation while incurring no additional computational overhead for the underlying framework. (Project code: https://github.com/yjhboy/Hyper3DG).
期刊介绍:
The International Journal of Computer Vision (IJCV) serves as a platform for sharing new research findings in the rapidly growing field of computer vision. It publishes 12 issues annually and presents high-quality, original contributions to the science and engineering of computer vision. The journal encompasses various types of articles to cater to different research outputs.
Regular articles, which span up to 25 journal pages, focus on significant technical advancements that are of broad interest to the field. These articles showcase substantial progress in computer vision.
Short articles, limited to 10 pages, offer a swift publication path for novel research outcomes. They provide a quicker means for sharing new findings with the computer vision community.
Survey articles, comprising up to 30 pages, offer critical evaluations of the current state of the art in computer vision or offer tutorial presentations of relevant topics. These articles provide comprehensive and insightful overviews of specific subject areas.
In addition to technical articles, the journal also includes book reviews, position papers, and editorials by prominent scientific figures. These contributions serve to complement the technical content and provide valuable perspectives.
The journal encourages authors to include supplementary material online, such as images, video sequences, data sets, and software. This additional material enhances the understanding and reproducibility of the published research.
Overall, the International Journal of Computer Vision is a comprehensive publication that caters to researchers in this rapidly growing field. It covers a range of article types, offers additional online resources, and facilitates the dissemination of impactful research.