Lei Zhou;Ying Chen;Kaixin Li;Yaozong Yang;Jiwei Huang
{"title":"无人机辅助多接入边缘计算的城市物联网系统中基于Stackelberg游戏的计算卸载","authors":"Lei Zhou;Ying Chen;Kaixin Li;Yaozong Yang;Jiwei Huang","doi":"10.1109/JIOT.2024.3505143","DOIUrl":null,"url":null,"abstract":"Autonomous aerial vehicles (AAV) are regarded as a promising technology to provide additional computing capabilities and wide coverage for Internet of Things (IoT) devices, particularly in cases where these devices are situated beyond the reach of traditional communication infrastructure. This study investigates an AAV-assisted multiaccess edge computing (MEC) network comprising multiple AAVs with edge servers and several IoT Devices (IoTDs). IoTDs with a substantial number of computation tasks can select to offload their tasks to AAV-assisted edge servers to alleviate pressure and costs, while the AAV-assisted edge servers can profit from selling computing resources. The interaction between AAV-assisted edge servers and IoTDs is modeled as a Stackelberg game, where both entities aim to maximize their utility. Employing backward induction, the existence of a unique Nash equilibrium is proved. Subsequently, a Stackelberg game-based distributed computation offloading (SDCO) algorithm is designed to approximate the optimal solution. Finally, extensive simulations validate the effectiveness of the SDCO algorithm, demonstrating superior performance compared to other benchmark methods across diverse scenarios.","PeriodicalId":54347,"journal":{"name":"IEEE Internet of Things Journal","volume":"12 7","pages":"8178-8191"},"PeriodicalIF":8.9000,"publicationDate":"2024-12-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Stackelberg-Game-Based Computation Offloading in Urban IoT Systems With AAV-Assisted Multiaccess Edge Computing\",\"authors\":\"Lei Zhou;Ying Chen;Kaixin Li;Yaozong Yang;Jiwei Huang\",\"doi\":\"10.1109/JIOT.2024.3505143\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Autonomous aerial vehicles (AAV) are regarded as a promising technology to provide additional computing capabilities and wide coverage for Internet of Things (IoT) devices, particularly in cases where these devices are situated beyond the reach of traditional communication infrastructure. This study investigates an AAV-assisted multiaccess edge computing (MEC) network comprising multiple AAVs with edge servers and several IoT Devices (IoTDs). IoTDs with a substantial number of computation tasks can select to offload their tasks to AAV-assisted edge servers to alleviate pressure and costs, while the AAV-assisted edge servers can profit from selling computing resources. The interaction between AAV-assisted edge servers and IoTDs is modeled as a Stackelberg game, where both entities aim to maximize their utility. Employing backward induction, the existence of a unique Nash equilibrium is proved. Subsequently, a Stackelberg game-based distributed computation offloading (SDCO) algorithm is designed to approximate the optimal solution. Finally, extensive simulations validate the effectiveness of the SDCO algorithm, demonstrating superior performance compared to other benchmark methods across diverse scenarios.\",\"PeriodicalId\":54347,\"journal\":{\"name\":\"IEEE Internet of Things Journal\",\"volume\":\"12 7\",\"pages\":\"8178-8191\"},\"PeriodicalIF\":8.9000,\"publicationDate\":\"2024-12-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Internet of Things Journal\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10772382/\",\"RegionNum\":1,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Internet of Things Journal","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10772382/","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
Stackelberg-Game-Based Computation Offloading in Urban IoT Systems With AAV-Assisted Multiaccess Edge Computing
Autonomous aerial vehicles (AAV) are regarded as a promising technology to provide additional computing capabilities and wide coverage for Internet of Things (IoT) devices, particularly in cases where these devices are situated beyond the reach of traditional communication infrastructure. This study investigates an AAV-assisted multiaccess edge computing (MEC) network comprising multiple AAVs with edge servers and several IoT Devices (IoTDs). IoTDs with a substantial number of computation tasks can select to offload their tasks to AAV-assisted edge servers to alleviate pressure and costs, while the AAV-assisted edge servers can profit from selling computing resources. The interaction between AAV-assisted edge servers and IoTDs is modeled as a Stackelberg game, where both entities aim to maximize their utility. Employing backward induction, the existence of a unique Nash equilibrium is proved. Subsequently, a Stackelberg game-based distributed computation offloading (SDCO) algorithm is designed to approximate the optimal solution. Finally, extensive simulations validate the effectiveness of the SDCO algorithm, demonstrating superior performance compared to other benchmark methods across diverse scenarios.
期刊介绍:
The EEE Internet of Things (IoT) Journal publishes articles and review articles covering various aspects of IoT, including IoT system architecture, IoT enabling technologies, IoT communication and networking protocols such as network coding, and IoT services and applications. Topics encompass IoT's impacts on sensor technologies, big data management, and future internet design for applications like smart cities and smart homes. Fields of interest include IoT architecture such as things-centric, data-centric, service-oriented IoT architecture; IoT enabling technologies and systematic integration such as sensor technologies, big sensor data management, and future Internet design for IoT; IoT services, applications, and test-beds such as IoT service middleware, IoT application programming interface (API), IoT application design, and IoT trials/experiments; IoT standardization activities and technology development in different standard development organizations (SDO) such as IEEE, IETF, ITU, 3GPP, ETSI, etc.