青少年久坐行为与心理压力的前瞻性关联。

IF 5.5 2区 医学 Q1 PEDIATRICS
André O Werneck, Mats Hallgren, Brendon Stubbs
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引用次数: 0

摘要

目的:分析青春期中期(14 岁)不同类型和背景的久坐行为与日后(17 岁)心理困扰的关系:数据包括千禧年队列研究中的 3,675 名青少年。在青春期中期,参与者填写了时间使用日记,报告了不同久坐活动的时间,这些活动还被分为更广泛的范围(即休闲屏幕时间、休闲非屏幕时间和教育性久坐行为)。参与者在 17 岁时通过凯斯勒量表报告了心理困扰。性别、父母受教育程度、家庭净收入、父母的心理困扰、体重指数、体力活动、总久坐时间(时间使用日记)、抑郁症状和欺凌受害情况(均在青春期中期进行评估)被用作协变量。研究还加入了交互项,以评估性别对影响的修饰作用:玩电子游戏、休闲阅读和总休闲屏幕时间增加 1 小时与心理压力分别增加 3%(风险比:1.03;1.01-1.04)、5%(1.05;1.01-1.08)和 2%(1.02;1.01-1.03)有关。只有休闲屏幕时间超过 180 分钟/天的组别才与较高的心理压力相关(180-300 分钟/天,1.08;95% 置信区间):1.08;95% 置信区间:1.00-1.17。300 分钟以上/天:1.13;95% 置信区间:1.03-1.23)。同样,只有较高水平的休闲阅读和玩电子游戏与较高的心理压力有关。中等(60-119 分钟)的家庭作业时间(0.92;0.86-0.99)和较长的上课时间(0.94;0.89-0.99)与较低的心理压力有关。性别间的相互作用较小:讨论:在青少年中,久坐行为与心理困扰之间的关系取决于不同的领域。讨论:在青少年中,久坐行为与心理困扰之间的关系取决于领域,未来的干预措施应侧重于将闲暇时间的屏幕行为减少到每天 3 小时以下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Prospective Association of Sedentary Behavior With Psychological Distress Among Adolescents.

Purpose: To analyze the associations of different types and contexts of sedentary behavior during mid-adolescence (14 years) with later psychological distress (at 17 years).

Methods: The data include 3,675 adolescents from the Millennium Cohort Study. During mid-adolescence, participants completed a time-use diary reporting time in different sedentary activities, which were also categorized into broader contexts (i.e., Leisure-based screen-time, leisure-based nonscreen time, and educational sedentary behavior). Participants reported psychological distress at the 17-year wave, through the Kessler scale. Gender, parent's education, family net income, parent's psychological distress, body mass index, physical activity, total sedentary time (time-use diary), depressive symptoms, and bullying victimization, all assessed during mid-adolescence, were used as covariates. Interaction terms were included to assess the effect-modification of gender.

Results: Increasing 1 hour of playing video games, reading for leisure and total leisure-based screen-time was prospectively associated with a 3% (risk ratio: 1.03; 1.01-1.04), 5% (1.05; 1.01-1.08) and 2% (1.02; 1.01-1.03) higher psychological distress respectively. Only the groups with more than 180 min/day of leisure-based screen time were associated with higher psychological distress (180-300 min/day: 1.08; 95% confidence interval: 1.00-1.17. 300+ min/d: 1.13; 95% confidence interval: 1.03-1.23). Similarly, only higher levels of reading for leisure and playing video games were associated with higher psychological distress. Moderate (60-119 min) durations of homework (0.92; 0.86-0.99) and higher durations attending class (0.94; 0.89-0.99) were associated with lower psychological distress. There were only minor gender interactions.

Discussion: Among adolescents, the association between sedentary behavior and psychological distress is domain-dependent. Future interventions should focus on reducing leisure-time screen-based behaviors to less than 3 h/day.

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来源期刊
Journal of Adolescent Health
Journal of Adolescent Health 医学-公共卫生、环境卫生与职业卫生
CiteScore
10.40
自引率
3.90%
发文量
526
审稿时长
46 days
期刊介绍: The Journal of Adolescent Health is a scientific publication dedicated to enhancing the health and well-being of adolescents and young adults. Our Journal covers a broad range of research topics, spanning from the basic biological and behavioral sciences to public health and policy. We welcome a variety of contributions, including original research papers, concise reports, literature reviews, clinical case reports, opinion pieces, and letters to the editor. We encourage professionals from diverse disciplines such as Anthropology, Education, Ethics, Global Health, Health Services Research, Law, Medicine, Mental and Behavioral Health, Nursing, Nutrition, Psychology, Public Health and Policy, Social Work, Sociology, and Youth Development to share their expertise and contribute to our mission of promoting adolescent health. Moreover, we value the voices of young individuals, family and community members, and healthcare professionals, and encourage them to submit poetry, personal narratives, images, and other creative works that provide unique insights into the experiences of adolescents and young adults. By combining scientific peer-reviewed research with creative expressions, our Journal aims to create a comprehensive understanding of the challenges and opportunities in adolescent and young adult health.
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