LightUrban:基于相似性的细粒度实例化,实现复杂城市点云的轻量化

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Z.A. Lu, W.D. Xiong, P. Ren, J.Y. Jia
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引用次数: 0

摘要

大尺度城市点云在各种应用中发挥着重要作用,但由于其体积庞大、结构复杂、冗余度大,渲染和传输此类数据仍具有挑战性。在本文中,我们提出了首个点云实例化框架--LightUrban,用于高效渲染和传输细粒度复杂城市场景。我们首先介绍了一种分割方法,将点云从粗到细组织成单个建筑物和植被实例。接着,我们提出了一种无监督相似性检测方法,以准确地将具有相似形状的实例分组。此外,我们还采用了快速姿势和尺寸估计组件,以计算代表实例与每组中相应的相似实例之间的变换。通过用组中的代表实例替换单个实例,可以显著减少数据量和冗余。大规模城市场景的实验结果证明了我们算法的有效性。总之,我们的方法不仅能构建城市点云,还能显著减少数据量和冗余,填补了通过实例化实现城市景观轻量化的空白。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
LightUrban: Similarity Based Fine-grained Instancing for Lightweighting Complex Urban Point Clouds

Large-scale urban point clouds play a vital role in various applications, while rendering and transmitting such data remains challenging due to its large volume, complicated structures, and significant redundancy. In this paper, we present LightUrban, the first point cloud instancing framework for efficient rendering and transmission of fine-grained complex urban scenes. We first introduce a segmentation method to organize the point clouds into individual buildings and vegetation instances from coarse to fine. Next, we propose an unsupervised similarity detection approach to accurately group instances with similar shapes. Furthermore, a fast pose and size estimation component is applied to calculate the transformations between the representative instance and the corresponding similar instances in each group. By replacing individual instances with their group's representative instances, the data volume and redundancy can be dramatically reduced. Experimental results on large-scale urban scenes demonstrate the effectiveness of our algorithm. To sum up, our method not only structures the urban point clouds but also significantly reduces data volume and redundancy, filling the gap in lightweighting urban landscapes through instancing.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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