通过 SfM-MVS 对图像序列依次生成的局部三维模型进行基于相机轨迹的估计整合

IF 0.8 Q4 ROBOTICS
Taku Matsumoto, Toshihide Hanari, Kuniaki Kawabata, Keita Nakamura, Hiroshi Yashiro
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引用次数: 0

摘要

本文介绍了一种三维(3D)建模方法,用于从摄像机获取的图像序列中按顺序和空间理解未知环境中的情况。所提出的方法按时间顺序将图像序列按图像数量划分为子图像序列,通过运动和多视角立体结构(SfM-MVS)从子图像序列生成局部三维模型,并对模型进行整合。每个子图像序列中的图像与前一个和后一个子图像序列部分重叠。局部三维模型通过 SfM-MVS 估算的摄像机轨迹计算出的变换参数整合成一个三维模型。在实验中,我们使用从一台相机获取的三个真实数据集,定量比较了集成模型与从一批图像中的所有图像生成的三维模型的质量,以及获取这些模型所需的计算时间。结果表明,所提出的方法可以生成高质量的集成模型,与 SfM-MVS 使用批次中的所有图像生成的三维模型进行比较,并缩短了计算时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Estimated camera trajectory-based integration among local 3D models sequentially generated from image sequences by SfM–MVS

Estimated camera trajectory-based integration among local 3D models sequentially generated from image sequences by SfM–MVS

This paper describes a three-dimensional (3D) modeling method for sequentially and spatially understanding situations in unknown environments from an image sequence acquired from a camera. The proposed method chronologically divides the image sequence into sub-image sequences by the number of images, generates local 3D models from the sub-image sequences by the Structure from Motion and Multi-View Stereo (SfM–MVS), and integrates the models. Images in each sub-image sequence partially overlap with previous and subsequent sub-image sequences. The local 3D models are integrated into a 3D model using transformation parameters computed from camera trajectories estimated by the SfM–MVS. In our experiment, we quantitatively compared the quality of integrated models with a 3D model generated from all images in a batch and the computational time to obtain these models using three real data sets acquired from a camera. Consequently, the proposed method can generate a quality integrated model that is compared with a 3D model using all images in a batch by the SfM–MVS and reduce the computational time.

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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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