{"title":"利用同侪客户将学生团队与客户可扩展地配对,开展实践课程最终项目","authors":"Edward Jay Wang","doi":"arxiv-2409.08299","DOIUrl":null,"url":null,"abstract":"Peer-customer is a mechanism to pair student teams with customers in hands-on\ncurriculum courses. Each student pitches a problem they want someone else in\nthe class to solve for them. The use of peer-customers provides practical and\nscalable access for students to work with a customer on a real-world need for\ntheir final project. The peer-customer, despite being a student in the class,\ndo not work on the project with the team. This dissociation forces a student\nteam to practice customer needs assessment, testing, and surveying that can\noften be lacking in self-ideated final projects that do not have resources to\ncurate external customers like in capstone courses. We prototyped the use of\npeer-customers in an introductory physical prototyping course focused on basic\nembedded systems design and python programming. In this paper, we present a\npractical guide on how best to use peer-customers, supported by key\nobservations made during two separate offerings of the course with a total of\nN=64 students (N=29 Y1 and N=35 Y2).","PeriodicalId":501565,"journal":{"name":"arXiv - PHYS - Physics Education","volume":"1 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Using Peer-Customers to Scalably Pair Student Teams with Customers for Hands-on Curriculum Final Projects\",\"authors\":\"Edward Jay Wang\",\"doi\":\"arxiv-2409.08299\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Peer-customer is a mechanism to pair student teams with customers in hands-on\\ncurriculum courses. Each student pitches a problem they want someone else in\\nthe class to solve for them. The use of peer-customers provides practical and\\nscalable access for students to work with a customer on a real-world need for\\ntheir final project. The peer-customer, despite being a student in the class,\\ndo not work on the project with the team. This dissociation forces a student\\nteam to practice customer needs assessment, testing, and surveying that can\\noften be lacking in self-ideated final projects that do not have resources to\\ncurate external customers like in capstone courses. We prototyped the use of\\npeer-customers in an introductory physical prototyping course focused on basic\\nembedded systems design and python programming. In this paper, we present a\\npractical guide on how best to use peer-customers, supported by key\\nobservations made during two separate offerings of the course with a total of\\nN=64 students (N=29 Y1 and N=35 Y2).\",\"PeriodicalId\":501565,\"journal\":{\"name\":\"arXiv - PHYS - Physics Education\",\"volume\":\"1 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-09-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"arXiv - PHYS - Physics Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/arxiv-2409.08299\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - PHYS - Physics Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2409.08299","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Using Peer-Customers to Scalably Pair Student Teams with Customers for Hands-on Curriculum Final Projects
Peer-customer is a mechanism to pair student teams with customers in hands-on
curriculum courses. Each student pitches a problem they want someone else in
the class to solve for them. The use of peer-customers provides practical and
scalable access for students to work with a customer on a real-world need for
their final project. The peer-customer, despite being a student in the class,
do not work on the project with the team. This dissociation forces a student
team to practice customer needs assessment, testing, and surveying that can
often be lacking in self-ideated final projects that do not have resources to
curate external customers like in capstone courses. We prototyped the use of
peer-customers in an introductory physical prototyping course focused on basic
embedded systems design and python programming. In this paper, we present a
practical guide on how best to use peer-customers, supported by key
observations made during two separate offerings of the course with a total of
N=64 students (N=29 Y1 and N=35 Y2).