基于定性研究改进分层任务互动学习的界面设计

Jieyu Zhou, Christopher MacLellan
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引用次数: 0

摘要

交互式任务学习(ITL)系统通过自然语言交互从人类指令中获取任务知识。针对分层任务的 ITL 代理的交互设计仍是未知数。本文以 VerbalApprentice Learner(VAL)游戏为例,对用户研究数据进行了定性分析,从而为对话语言类型、任务指令策略和错误处理提供了设计启示。然后,我们提出了一种界面设计:可编辑分层知识(EHK),作为用于分层任务的 ITL 系统的通用探针。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Improving Interface Design in Interactive Task Learning for Hierarchical Tasks based on a Qualitative Study
Interactive Task Learning (ITL) systems acquire task knowledge from human instructions in natural language interaction. The interaction design of ITL agents for hierarchical tasks stays uncharted. This paper studied Verbal Apprentice Learner(VAL) for gaming, as an ITL example, and qualitatively analyzed the user study data to provide design insights on dialogue language types, task instruction strategies, and error handling. We then proposed an interface design: Editable Hierarchy Knowledge (EHK), as a generic probe for ITL systems for hierarchical tasks.
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