Václav Blažej, M. S. Ramanujan, Peter Strulo, Sushmita Gupta
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引用次数: 0
摘要
在过去的十年中,人们对设计单败淘汰赛(SE)的算法方面进行了广泛的研究。为了解决算法可操作性的自然问题,我们确定了输入实例的关键属性,这些属性使比赛设计者能够有效地安排比赛,从而最大限度地提高首选棋手获胜的机会。之前关于这一主题的算法研究大多集中在完全(完整和确定)信息的情况下,尤其是在固定参数算法设计的背景下。我们的贡献构成了第一个固定参数可伸缩性结果,适用于具有潜在不完全信息的 SE 锦标赛设计的更一般设置。
On Controlling Knockout Tournaments Without Perfect Information
Over the last decade, extensive research has been conducted on the
algorithmic aspects of designing single-elimination (SE) tournaments.
Addressing natural questions of algorithmic tractability, we identify key
properties of input instances that enable the tournament designer to
efficiently schedule the tournament in a way that maximizes the chances of a
preferred player winning. Much of the prior algorithmic work on this topic
focuses on the perfect (complete and deterministic) information scenario,
especially in the context of fixed-parameter algorithm design. Our
contributions constitute the first fixed-parameter tractability results
applicable to more general settings of SE tournament design with potential
imperfect information.