强大的空中应用程序指纹识别功能

IF 3 3区 计算机科学 Q2 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Jianfeng Li;Zheng Lin;Jian Qu;Shuohan Wu;Hao Zhou;Yangyang Liu;Xiaobo Ma;Ting Wang;Xiapu Luo;Xiaohong Guan
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引用次数: 0

摘要

本文章由计算机程序翻译,如有差异,请以英文原文为准。
Robust App Fingerprinting Over the Air
Mobile apps have significantly transformed various aspects of modern life, leading to growing concerns about privacy risks. Despite widespread encrypted communication, app fingerprinting (AF) attacks threaten user privacy substantially. However, existing AF attacks, when targeted at wireless traffic, face four fundamental challenges, namely 1) sample inseparability; 2) app multiplexing; 3) signal attenuation; and 4) open-world recognition. In this paper, we advance a novel AF attack, dubbed PacketPrint, to recognize app user activities over the air in an open-world setting. We introduce two novel models, i.e., sequential XGBoost and hierarchical bag-of-words model, to tackle sample inseparability and enhance robustness against noise packets arising from app multiplexing. We also propose the environment-aware model enhancement to bolster PacketPrint’s robustness in handling packet loss at the sniffer caused by signal attenuation. We conduct extensive experiments to evaluate the proposed attack in a series of challenging scenarios, including 1) open-world setting; 2) simultaneous use of different apps; 3) severe packet loss at the sniffer; and 4) cross-dataset recognition. The experimental results show that PacketPrint can accurately recognize app user activities. It achieves the average F1-score 0.947 for open-world app recognition and the average F1-score 0.959 for in-app user action recognition.
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来源期刊
IEEE/ACM Transactions on Networking
IEEE/ACM Transactions on Networking 工程技术-电信学
CiteScore
8.20
自引率
5.40%
发文量
246
审稿时长
4-8 weeks
期刊介绍: The IEEE/ACM Transactions on Networking’s high-level objective is to publish high-quality, original research results derived from theoretical or experimental exploration of the area of communication/computer networking, covering all sorts of information transport networks over all sorts of physical layer technologies, both wireline (all kinds of guided media: e.g., copper, optical) and wireless (e.g., radio-frequency, acoustic (e.g., underwater), infra-red), or hybrids of these. The journal welcomes applied contributions reporting on novel experiences and experiments with actual systems.
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