用于遥感海洋学的空间雷达高性能模拟:应用于测高方案

Goulven Monnier, Benjamin Camus, Yann-Hervé Hellouvry
{"title":"用于遥感海洋学的空间雷达高性能模拟:应用于测高方案","authors":"Goulven Monnier, Benjamin Camus, Yann-Hervé Hellouvry","doi":"arxiv-2408.11472","DOIUrl":null,"url":null,"abstract":"In this paper, we detail the high-performance implementation of our\nspaceborne radar simulator for satellite oceanography. Our software simulates\nthe sea surface and the signal to imitate, as far as possible, the measurement\nprocess, starting from its lowest level mechanisms. In this perspective, raw\ndata are computed as the sum of many illuminated scatterers, whose\ntime-evolving properties are related to the surface roughness, topography, and\nkinematics. To achieve efficient performance, we intensively use GPU computing.\nMoreover, we propose a fast simulation mode based on the assumption that the\ninstantaneous Doppler spectrum within a range gate varies on a timescale\nsignificantly larger than the PRI. The sea surface can then be updated at a\nfrequency much smaller than the PRF, drastically reducing the computational\ncost. When the surface is updated, Doppler spectra are computed for all range\ngates. Signals segments are then obtained through 1D inverse Fourier transforms\nand pondered to ensure a smooth time evolution between surface updates. We\nvalidate this fast simulation mode with a radar altimeter simulation case of\nthe Sentinel-3 SRAL instrument, showing that simulated raw data can be focused\nand retrieved using state-of-the-art algorithms. Finally, we show that, using a\nmodest hardware configuration, our simulator can generate enough data in one\nday to compute the SWH and SSH spectra of a scene. This demonstrate that we\nachieved an important state-of-the-art speed-up.","PeriodicalId":501270,"journal":{"name":"arXiv - PHYS - Geophysics","volume":"71 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-08-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"High Performance Simulation of Spaceborne Radar for Remote-Sensing Oceanography: Application to an Altimetry Scenario\",\"authors\":\"Goulven Monnier, Benjamin Camus, Yann-Hervé Hellouvry\",\"doi\":\"arxiv-2408.11472\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we detail the high-performance implementation of our\\nspaceborne radar simulator for satellite oceanography. Our software simulates\\nthe sea surface and the signal to imitate, as far as possible, the measurement\\nprocess, starting from its lowest level mechanisms. In this perspective, raw\\ndata are computed as the sum of many illuminated scatterers, whose\\ntime-evolving properties are related to the surface roughness, topography, and\\nkinematics. To achieve efficient performance, we intensively use GPU computing.\\nMoreover, we propose a fast simulation mode based on the assumption that the\\ninstantaneous Doppler spectrum within a range gate varies on a timescale\\nsignificantly larger than the PRI. The sea surface can then be updated at a\\nfrequency much smaller than the PRF, drastically reducing the computational\\ncost. When the surface is updated, Doppler spectra are computed for all range\\ngates. Signals segments are then obtained through 1D inverse Fourier transforms\\nand pondered to ensure a smooth time evolution between surface updates. We\\nvalidate this fast simulation mode with a radar altimeter simulation case of\\nthe Sentinel-3 SRAL instrument, showing that simulated raw data can be focused\\nand retrieved using state-of-the-art algorithms. Finally, we show that, using a\\nmodest hardware configuration, our simulator can generate enough data in one\\nday to compute the SWH and SSH spectra of a scene. This demonstrate that we\\nachieved an important state-of-the-art speed-up.\",\"PeriodicalId\":501270,\"journal\":{\"name\":\"arXiv - PHYS - Geophysics\",\"volume\":\"71 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-08-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"arXiv - PHYS - Geophysics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/arxiv-2408.11472\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - PHYS - Geophysics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2408.11472","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

在本文中,我们详细介绍了用于卫星海洋学的高性能星载雷达模拟器的实现。我们的软件模拟海面和信号,尽可能从最底层的机制开始模仿测量过程。从这个角度看,雷达数据是作为许多受照散射体的总和来计算的,这些散射体的时间演变特性与表面粗糙度、地形和运动学有关。为了实现高效性能,我们大量使用了 GPU 计算。此外,我们还提出了一种快速模拟模式,该模式基于以下假设:在一个范围门内,瞬时多普勒频谱的变化时间显著大于 PRI。这样,海面就能以比 PRF 小得多的频率进行更新,从而大大降低了计算成本。更新海面时,会计算所有测距门的多普勒频谱。然后通过一维反傅里叶变换获得信号段,并对其进行思考,以确保海面更新之间的时间演化平滑。我们用哨兵-3 SRAL 仪器的雷达测高仪模拟案例验证了这种快速模拟模式,表明模拟的原始数据可以使用最先进的算法进行聚焦和检索。最后,我们展示了使用最理想的硬件配置,我们的模拟器可以在一天内生成足够的数据来计算场景的 SWH 和 SSH 光谱。这表明我们实现了最先进的重要提速。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
High Performance Simulation of Spaceborne Radar for Remote-Sensing Oceanography: Application to an Altimetry Scenario
In this paper, we detail the high-performance implementation of our spaceborne radar simulator for satellite oceanography. Our software simulates the sea surface and the signal to imitate, as far as possible, the measurement process, starting from its lowest level mechanisms. In this perspective, raw data are computed as the sum of many illuminated scatterers, whose time-evolving properties are related to the surface roughness, topography, and kinematics. To achieve efficient performance, we intensively use GPU computing. Moreover, we propose a fast simulation mode based on the assumption that the instantaneous Doppler spectrum within a range gate varies on a timescale significantly larger than the PRI. The sea surface can then be updated at a frequency much smaller than the PRF, drastically reducing the computational cost. When the surface is updated, Doppler spectra are computed for all range gates. Signals segments are then obtained through 1D inverse Fourier transforms and pondered to ensure a smooth time evolution between surface updates. We validate this fast simulation mode with a radar altimeter simulation case of the Sentinel-3 SRAL instrument, showing that simulated raw data can be focused and retrieved using state-of-the-art algorithms. Finally, we show that, using a modest hardware configuration, our simulator can generate enough data in one day to compute the SWH and SSH spectra of a scene. This demonstrate that we achieved an important state-of-the-art speed-up.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信