{"title":"周界识别的顺序决策模型","authors":"Ayal Taitler","doi":"arxiv-2409.02549","DOIUrl":null,"url":null,"abstract":"Perimeter identification involves ascertaining the boundaries of a designated\narea or zone, requiring traffic flow monitoring, control, or optimization.\nVarious methodologies and technologies exist for accurately defining these\nperimeters; however, they often necessitate specialized equipment, precise\nmapping, or comprehensive data for effective problem delineation. In this\nstudy, we propose a sequential decision-making framework for perimeter search,\ndesigned to operate efficiently in real-time and require only publicly\naccessible information. We conceptualize the perimeter search as a game between\na playing agent and an artificial environment, where the agent's objective is\nto identify the optimal perimeter by sequentially improving the current\nperimeter. We detail the model for the game and discuss its adaptability in\ndetermining the definition of an optimal perimeter. Ultimately, we showcase the\nmodel's efficacy through a real-world scenario, highlighting the identification\nof corresponding optimal perimeters.","PeriodicalId":501479,"journal":{"name":"arXiv - CS - Artificial Intelligence","volume":"15 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-09-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Sequential Decision-Making Model for Perimeter Identification\",\"authors\":\"Ayal Taitler\",\"doi\":\"arxiv-2409.02549\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Perimeter identification involves ascertaining the boundaries of a designated\\narea or zone, requiring traffic flow monitoring, control, or optimization.\\nVarious methodologies and technologies exist for accurately defining these\\nperimeters; however, they often necessitate specialized equipment, precise\\nmapping, or comprehensive data for effective problem delineation. In this\\nstudy, we propose a sequential decision-making framework for perimeter search,\\ndesigned to operate efficiently in real-time and require only publicly\\naccessible information. We conceptualize the perimeter search as a game between\\na playing agent and an artificial environment, where the agent's objective is\\nto identify the optimal perimeter by sequentially improving the current\\nperimeter. We detail the model for the game and discuss its adaptability in\\ndetermining the definition of an optimal perimeter. Ultimately, we showcase the\\nmodel's efficacy through a real-world scenario, highlighting the identification\\nof corresponding optimal perimeters.\",\"PeriodicalId\":501479,\"journal\":{\"name\":\"arXiv - CS - Artificial Intelligence\",\"volume\":\"15 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-09-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"arXiv - CS - Artificial Intelligence\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/arxiv-2409.02549\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Artificial Intelligence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2409.02549","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Sequential Decision-Making Model for Perimeter Identification
Perimeter identification involves ascertaining the boundaries of a designated
area or zone, requiring traffic flow monitoring, control, or optimization.
Various methodologies and technologies exist for accurately defining these
perimeters; however, they often necessitate specialized equipment, precise
mapping, or comprehensive data for effective problem delineation. In this
study, we propose a sequential decision-making framework for perimeter search,
designed to operate efficiently in real-time and require only publicly
accessible information. We conceptualize the perimeter search as a game between
a playing agent and an artificial environment, where the agent's objective is
to identify the optimal perimeter by sequentially improving the current
perimeter. We detail the model for the game and discuss its adaptability in
determining the definition of an optimal perimeter. Ultimately, we showcase the
model's efficacy through a real-world scenario, highlighting the identification
of corresponding optimal perimeters.