{"title":"虚拟引发的概览效应?通过模拟太空游览从高空俯瞰世界如何与敬畏感、全球认同感和亲环境行为相关联","authors":"","doi":"10.1016/j.jenvp.2024.102428","DOIUrl":null,"url":null,"abstract":"<div><p>Global environmental crises require concerted action around the globe. Previous research has suggested that salient global identity (i.e. identification with and concern for people all over the world) might motivate such action, as it is positively related to pro-environmental behaviour. However, little is known about how to strengthen global identity. Inferred from astronauts' experiences when seeing our planet from space (i.e. the overview effect), we hypothesised that a virtual reality (VR) space tour elicits awe (i.e. an experience of extraordinary vastness associated with feeling moved, amazed and overwhelmed), makes global identity more salient and motivates pro-environmental behaviour. We compared the effect of the VR simulation to that of music, a stimulus unrelated to nature. In a preregistered laboratory experiment, participants of a convenience sample in Germany (<em>N</em> = 128) were randomly assigned to four groups, using a 2 (VR: yes vs. no) × 2 (music: yes vs. no) design, and answered a self-report questionnaire. We found that both the VR space tour and music elicited awe, but that the effects of VR were stronger. We found neither significant main nor interaction effects of VR and music on global identity. However, both the VR simulation and music indirectly predicted stronger global self-investment (i.e. one dimension of global identity reflecting solidarity and concern for people world-wide) through a stronger awe experience. Neither the VR simulation nor music impacted people's pro-environmental behaviour in terms of their willingness to sign a petition asking the government to prioritise the Paris climate agreement. However, they both indirectly predicted willingness to sign the petition through a stronger awe experience. We discuss the role of awe for global identity and pro-environmental behaviour, and elaborate on the idea that a greater portion of global identity may be a stable trait rather than a variable state. We also discuss how useful VR simulations are for encouraging pro-environmental behaviour.</p></div>","PeriodicalId":48439,"journal":{"name":"Journal of Environmental Psychology","volume":null,"pages":null},"PeriodicalIF":6.1000,"publicationDate":"2024-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0272494424002019/pdfft?md5=a4657b3b5fdde44b11fdc8ce8c1d60fc&pid=1-s2.0-S0272494424002019-main.pdf","citationCount":"0","resultStr":"{\"title\":\"A virtually-induced overview effect? How seeing the world from above through a simulated space tour is related to awe, global identity and pro-environmental behaviour\",\"authors\":\"\",\"doi\":\"10.1016/j.jenvp.2024.102428\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Global environmental crises require concerted action around the globe. Previous research has suggested that salient global identity (i.e. identification with and concern for people all over the world) might motivate such action, as it is positively related to pro-environmental behaviour. However, little is known about how to strengthen global identity. Inferred from astronauts' experiences when seeing our planet from space (i.e. the overview effect), we hypothesised that a virtual reality (VR) space tour elicits awe (i.e. an experience of extraordinary vastness associated with feeling moved, amazed and overwhelmed), makes global identity more salient and motivates pro-environmental behaviour. We compared the effect of the VR simulation to that of music, a stimulus unrelated to nature. In a preregistered laboratory experiment, participants of a convenience sample in Germany (<em>N</em> = 128) were randomly assigned to four groups, using a 2 (VR: yes vs. no) × 2 (music: yes vs. no) design, and answered a self-report questionnaire. We found that both the VR space tour and music elicited awe, but that the effects of VR were stronger. We found neither significant main nor interaction effects of VR and music on global identity. However, both the VR simulation and music indirectly predicted stronger global self-investment (i.e. one dimension of global identity reflecting solidarity and concern for people world-wide) through a stronger awe experience. Neither the VR simulation nor music impacted people's pro-environmental behaviour in terms of their willingness to sign a petition asking the government to prioritise the Paris climate agreement. However, they both indirectly predicted willingness to sign the petition through a stronger awe experience. We discuss the role of awe for global identity and pro-environmental behaviour, and elaborate on the idea that a greater portion of global identity may be a stable trait rather than a variable state. We also discuss how useful VR simulations are for encouraging pro-environmental behaviour.</p></div>\",\"PeriodicalId\":48439,\"journal\":{\"name\":\"Journal of Environmental Psychology\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":6.1000,\"publicationDate\":\"2024-09-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.sciencedirect.com/science/article/pii/S0272494424002019/pdfft?md5=a4657b3b5fdde44b11fdc8ce8c1d60fc&pid=1-s2.0-S0272494424002019-main.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Environmental Psychology\",\"FirstCategoryId\":\"102\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0272494424002019\",\"RegionNum\":1,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"ENVIRONMENTAL STUDIES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Environmental Psychology","FirstCategoryId":"102","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0272494424002019","RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENVIRONMENTAL STUDIES","Score":null,"Total":0}
A virtually-induced overview effect? How seeing the world from above through a simulated space tour is related to awe, global identity and pro-environmental behaviour
Global environmental crises require concerted action around the globe. Previous research has suggested that salient global identity (i.e. identification with and concern for people all over the world) might motivate such action, as it is positively related to pro-environmental behaviour. However, little is known about how to strengthen global identity. Inferred from astronauts' experiences when seeing our planet from space (i.e. the overview effect), we hypothesised that a virtual reality (VR) space tour elicits awe (i.e. an experience of extraordinary vastness associated with feeling moved, amazed and overwhelmed), makes global identity more salient and motivates pro-environmental behaviour. We compared the effect of the VR simulation to that of music, a stimulus unrelated to nature. In a preregistered laboratory experiment, participants of a convenience sample in Germany (N = 128) were randomly assigned to four groups, using a 2 (VR: yes vs. no) × 2 (music: yes vs. no) design, and answered a self-report questionnaire. We found that both the VR space tour and music elicited awe, but that the effects of VR were stronger. We found neither significant main nor interaction effects of VR and music on global identity. However, both the VR simulation and music indirectly predicted stronger global self-investment (i.e. one dimension of global identity reflecting solidarity and concern for people world-wide) through a stronger awe experience. Neither the VR simulation nor music impacted people's pro-environmental behaviour in terms of their willingness to sign a petition asking the government to prioritise the Paris climate agreement. However, they both indirectly predicted willingness to sign the petition through a stronger awe experience. We discuss the role of awe for global identity and pro-environmental behaviour, and elaborate on the idea that a greater portion of global identity may be a stable trait rather than a variable state. We also discuss how useful VR simulations are for encouraging pro-environmental behaviour.
期刊介绍:
The Journal of Environmental Psychology is the premier journal in the field, serving individuals in a wide range of disciplines who have an interest in the scientific study of the transactions and interrelationships between people and their surroundings (including built, social, natural and virtual environments, the use and abuse of nature and natural resources, and sustainability-related behavior). The journal publishes internationally contributed empirical studies and reviews of research on these topics that advance new insights. As an important forum for the field, the journal publishes some of the most influential papers in the discipline that reflect the scientific development of environmental psychology. Contributions on theoretical, methodological, and practical aspects of all human-environment interactions are welcome, along with innovative or interdisciplinary approaches that have a psychological emphasis. Research areas include: •Psychological and behavioral aspects of people and nature •Cognitive mapping, spatial cognition and wayfinding •Ecological consequences of human actions •Theories of place, place attachment, and place identity •Environmental risks and hazards: perception, behavior, and management •Perception and evaluation of buildings and natural landscapes •Effects of physical and natural settings on human cognition and health •Theories of proenvironmental behavior, norms, attitudes, and personality •Psychology of sustainability and climate change •Psychological aspects of resource management and crises •Social use of space: crowding, privacy, territoriality, personal space •Design of, and experiences related to, the physical aspects of workplaces, schools, residences, public buildings and public space