在在线学习中采用沉浸式虚拟现实技术的机遇和挑战

IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Rhodora Abadia, Jonathan Fritsch, Shokry Abdelaal, Thilini Jayawickrama
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引用次数: 0

摘要

身临其境的虚拟现实技术(IVR)在在线学习中的应用需求日益增长,但其应用也面临着一些挑战。本文对 IVR 在在线学习中的应用:其使用情况、挑战和机遇进行了范围界定。研究显示,IVR 主要用于提供远程学习体验,提高认知、情感和技能成果,以及模拟传统教室中常见的体验。与硬件相关的问题是在在线学习中普遍使用 IVR 所面临的最大挑战之一,而互联网接入被认为是首要问题。硬件成本、物理副作用、软件设计和所需的教育培训量也是共同面临的挑战。对所报告机遇的分析表明,VR 技术的日益普及显示出克服这些与硬件有关的挑战的潜力,而智能手机设备仍被认为是最容易获得和可扩展的工具。此外,建模软件的日益普及为更快、更便宜地开发 VR 应用程序创造了机会。此外,在在线学习中使用 IVR 还为常见的在线学习问题提供了解决方案,这些问题与学生参与度和学习效果下降、参加基于工作的活动以及缺乏联系有关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Opportunities overcome challenges in adopting immersive virtual reality in online learning

The use of immersive Virtual Reality (IVR) has witnessed an increasing demand in online learning, though challenges are slowing its adoption. This paper presents a scoping review on the deployment of IVR in online learning: its utilisation, challenges, and opportunities. The study reveals that IVR is mainly used to provide remote access to learning experiences, improve cognitive, affective and skills outcomes, and simulate experiences that are often available in traditional classrooms. Hardware-related issues are among the greatest challenges for the ubiquitous use of IVRs in online learning, with internet access being cited as the primary concern. Cost of hardware, physical side-effects, software design and amount of educator training required have also been raised as common challenges. The analysis of the reported opportunities revealed that the increasing availability of VR technologies shows the potential to overcome these challenges associated with hardware, where smartphone devices are still considered the most accessible and scalable tool. In addition, the increasing availability of modelling software creates an opportunity for faster and cheaper development of VR applications. Furthermore, the use of IVR in online learning presents solutions to common online learning issues associated with reduced student engagement and learning, access to work-based activities and lack of connectedness.

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