VR 中的社会关系和空间性--让 VRChat 中的空间更有意义

IF 1.9 2区 社会学 Q2 GEOGRAPHY
Michal Rzeszewski , Leighton Evans
{"title":"VR 中的社会关系和空间性--让 VRChat 中的空间更有意义","authors":"Michal Rzeszewski ,&nbsp;Leighton Evans","doi":"10.1016/j.emospa.2024.101038","DOIUrl":null,"url":null,"abstract":"<div><p>Virtual environments of social VR platforms offer a unique space for social interaction. They can be seen as socio-technological assemblages that foster immersion, embodiment, and presence, which come together as a framework that allows VR users to make space meaningful – thus creating places. This research aimed to understand how using social VR mediates social practices and the spatial practices of being social, investigating the spatial dynamics and place-making processes within Social VR environments. We conducted participant observation and 15 virtual in-depth interviews in VRChat. Our thematic analysis reveals that mobility and escape mechanisms are critical affordances shaping social spatiality. Additionally, social presence and co-presence are pivotal in establishing a feeling of ‘being there’ and cultivating attachment to virtual locales. Users actively contribute to the emergence of place through their spatial understandings and normative social behaviors. These findings underscore the significance of social interaction in shaping the spatial experience within Social VR. Further research is warranted to explore diverse user experiences and platforms, advancing our understanding of Social VR as a medium for meaningful interaction and place-making.</p></div>","PeriodicalId":47492,"journal":{"name":"Emotion Space and Society","volume":"53 ","pages":"Article 101038"},"PeriodicalIF":1.9000,"publicationDate":"2024-09-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Social relations and spatiality in VR - Making spaces meaningful in VRChat\",\"authors\":\"Michal Rzeszewski ,&nbsp;Leighton Evans\",\"doi\":\"10.1016/j.emospa.2024.101038\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Virtual environments of social VR platforms offer a unique space for social interaction. They can be seen as socio-technological assemblages that foster immersion, embodiment, and presence, which come together as a framework that allows VR users to make space meaningful – thus creating places. This research aimed to understand how using social VR mediates social practices and the spatial practices of being social, investigating the spatial dynamics and place-making processes within Social VR environments. We conducted participant observation and 15 virtual in-depth interviews in VRChat. Our thematic analysis reveals that mobility and escape mechanisms are critical affordances shaping social spatiality. Additionally, social presence and co-presence are pivotal in establishing a feeling of ‘being there’ and cultivating attachment to virtual locales. Users actively contribute to the emergence of place through their spatial understandings and normative social behaviors. These findings underscore the significance of social interaction in shaping the spatial experience within Social VR. Further research is warranted to explore diverse user experiences and platforms, advancing our understanding of Social VR as a medium for meaningful interaction and place-making.</p></div>\",\"PeriodicalId\":47492,\"journal\":{\"name\":\"Emotion Space and Society\",\"volume\":\"53 \",\"pages\":\"Article 101038\"},\"PeriodicalIF\":1.9000,\"publicationDate\":\"2024-09-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Emotion Space and Society\",\"FirstCategoryId\":\"90\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1755458624000392\",\"RegionNum\":2,\"RegionCategory\":\"社会学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"GEOGRAPHY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Emotion Space and Society","FirstCategoryId":"90","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1755458624000392","RegionNum":2,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"GEOGRAPHY","Score":null,"Total":0}
引用次数: 0

摘要

社交 VR 平台的虚拟环境为社交互动提供了一个独特的空间。它们可以被视为促进沉浸感、体现感和存在感的社会技术集合体,它们共同构成了一个框架,使 VR 用户能够创造有意义的空间--从而创造场所。本研究旨在了解使用社交 VR 如何调解社交实践和社交的空间实践,调查社交 VR 环境中的空间动态和场所创造过程。我们在 VRChat 中进行了参与观察和 15 次虚拟深度访谈。我们的主题分析表明,移动性和逃生机制是塑造社会空间性的关键因素。此外,社会存在和共同存在对于建立 "身临其境 "的感觉和培养对虚拟地点的依恋至关重要。用户通过他们对空间的理解和规范的社会行为,积极促进了场所的出现。这些发现强调了社交互动在塑造社交 VR 空间体验中的重要作用。我们有必要开展进一步的研究,探索不同的用户体验和平台,从而加深我们对社交虚拟现实作为有意义的互动和场所营造媒介的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Social relations and spatiality in VR - Making spaces meaningful in VRChat

Virtual environments of social VR platforms offer a unique space for social interaction. They can be seen as socio-technological assemblages that foster immersion, embodiment, and presence, which come together as a framework that allows VR users to make space meaningful – thus creating places. This research aimed to understand how using social VR mediates social practices and the spatial practices of being social, investigating the spatial dynamics and place-making processes within Social VR environments. We conducted participant observation and 15 virtual in-depth interviews in VRChat. Our thematic analysis reveals that mobility and escape mechanisms are critical affordances shaping social spatiality. Additionally, social presence and co-presence are pivotal in establishing a feeling of ‘being there’ and cultivating attachment to virtual locales. Users actively contribute to the emergence of place through their spatial understandings and normative social behaviors. These findings underscore the significance of social interaction in shaping the spatial experience within Social VR. Further research is warranted to explore diverse user experiences and platforms, advancing our understanding of Social VR as a medium for meaningful interaction and place-making.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
3.90
自引率
11.10%
发文量
45
审稿时长
45 days
期刊介绍: Emotion, Space and Society aims to provide a forum for interdisciplinary debate on theoretically informed research on the emotional intersections between people and places. These aims are broadly conceived to encourage investigations of feelings and affect in various spatial and social contexts, environments and landscapes. Questions of emotion are relevant to several different disciplines, and the editors welcome submissions from across the full spectrum of the humanities and social sciences. The journal editorial and presentational structure and style will demonstrate the richness generated by an interdisciplinary engagement with emotions and affects.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信