Qianyun Song, Hao Zhang, Yanan Liu, Shouzheng Sun, Dan Xu
{"title":"用于视频中人体姿态估计的混合注意力自适应采样网络","authors":"Qianyun Song, Hao Zhang, Yanan Liu, Shouzheng Sun, Dan Xu","doi":"10.1002/cav.2244","DOIUrl":null,"url":null,"abstract":"<p>Human pose estimation in videos often uses sampling strategies like sparse uniform sampling and keyframe selection. Sparse uniform sampling can miss spatial-temporal relationships, while keyframe selection using CNNs struggles to fully capture these relationships and is costly. Neither strategy ensures the reliability of pose data from single-frame estimators. To address these issues, this article proposes an efficient and effective hybrid attention adaptive sampling network. This network includes a dynamic attention module and a pose quality attention module, which comprehensively consider the dynamic information and the quality of pose data. Additionally, the network improves efficiency through compact uniform sampling and parallel mechanism of multi-head self-attention. Our network is compatible with various video-based pose estimation frameworks and demonstrates greater robustness in high degree of occlusion, motion blur, and illumination changes, achieving state-of-the-art performance on Sub-JHMDB dataset.</p>","PeriodicalId":50645,"journal":{"name":"Computer Animation and Virtual Worlds","volume":"35 4","pages":""},"PeriodicalIF":0.9000,"publicationDate":"2024-08-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Hybrid attention adaptive sampling network for human pose estimation in videos\",\"authors\":\"Qianyun Song, Hao Zhang, Yanan Liu, Shouzheng Sun, Dan Xu\",\"doi\":\"10.1002/cav.2244\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>Human pose estimation in videos often uses sampling strategies like sparse uniform sampling and keyframe selection. Sparse uniform sampling can miss spatial-temporal relationships, while keyframe selection using CNNs struggles to fully capture these relationships and is costly. Neither strategy ensures the reliability of pose data from single-frame estimators. To address these issues, this article proposes an efficient and effective hybrid attention adaptive sampling network. This network includes a dynamic attention module and a pose quality attention module, which comprehensively consider the dynamic information and the quality of pose data. Additionally, the network improves efficiency through compact uniform sampling and parallel mechanism of multi-head self-attention. Our network is compatible with various video-based pose estimation frameworks and demonstrates greater robustness in high degree of occlusion, motion blur, and illumination changes, achieving state-of-the-art performance on Sub-JHMDB dataset.</p>\",\"PeriodicalId\":50645,\"journal\":{\"name\":\"Computer Animation and Virtual Worlds\",\"volume\":\"35 4\",\"pages\":\"\"},\"PeriodicalIF\":0.9000,\"publicationDate\":\"2024-08-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Animation and Virtual Worlds\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1002/cav.2244\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Animation and Virtual Worlds","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cav.2244","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
Hybrid attention adaptive sampling network for human pose estimation in videos
Human pose estimation in videos often uses sampling strategies like sparse uniform sampling and keyframe selection. Sparse uniform sampling can miss spatial-temporal relationships, while keyframe selection using CNNs struggles to fully capture these relationships and is costly. Neither strategy ensures the reliability of pose data from single-frame estimators. To address these issues, this article proposes an efficient and effective hybrid attention adaptive sampling network. This network includes a dynamic attention module and a pose quality attention module, which comprehensively consider the dynamic information and the quality of pose data. Additionally, the network improves efficiency through compact uniform sampling and parallel mechanism of multi-head self-attention. Our network is compatible with various video-based pose estimation frameworks and demonstrates greater robustness in high degree of occlusion, motion blur, and illumination changes, achieving state-of-the-art performance on Sub-JHMDB dataset.
期刊介绍:
With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.