{"title":"微服务模拟器:面向对象的事务因果一致性框架","authors":"Pedro Pereira, António Rito Silva","doi":"10.1016/j.scico.2024.103181","DOIUrl":null,"url":null,"abstract":"<div><p>The development of microservice systems is complex due to the impact consistency problems have on the business logic design. On the other hand, the implementation of a microservice requires extensive use of middleware technology, which delays the test and identification of the cases where consistency problems can occur. We introduce the <em>Microservices Simulator</em> object-oriented framework that supports the rapid prototyping of a microservice system designed according to the Transactional Causal Consistency model.</p></div>","PeriodicalId":49561,"journal":{"name":"Science of Computer Programming","volume":"239 ","pages":"Article 103181"},"PeriodicalIF":1.5000,"publicationDate":"2024-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Microservices simulator: An object-oriented framework for transactional causal consistency\",\"authors\":\"Pedro Pereira, António Rito Silva\",\"doi\":\"10.1016/j.scico.2024.103181\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>The development of microservice systems is complex due to the impact consistency problems have on the business logic design. On the other hand, the implementation of a microservice requires extensive use of middleware technology, which delays the test and identification of the cases where consistency problems can occur. We introduce the <em>Microservices Simulator</em> object-oriented framework that supports the rapid prototyping of a microservice system designed according to the Transactional Causal Consistency model.</p></div>\",\"PeriodicalId\":49561,\"journal\":{\"name\":\"Science of Computer Programming\",\"volume\":\"239 \",\"pages\":\"Article 103181\"},\"PeriodicalIF\":1.5000,\"publicationDate\":\"2024-07-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Science of Computer Programming\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0167642324001047\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Science of Computer Programming","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0167642324001047","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
Microservices simulator: An object-oriented framework for transactional causal consistency
The development of microservice systems is complex due to the impact consistency problems have on the business logic design. On the other hand, the implementation of a microservice requires extensive use of middleware technology, which delays the test and identification of the cases where consistency problems can occur. We introduce the Microservices Simulator object-oriented framework that supports the rapid prototyping of a microservice system designed according to the Transactional Causal Consistency model.
期刊介绍:
Science of Computer Programming is dedicated to the distribution of research results in the areas of software systems development, use and maintenance, including the software aspects of hardware design.
The journal has a wide scope ranging from the many facets of methodological foundations to the details of technical issues andthe aspects of industrial practice.
The subjects of interest to SCP cover the entire spectrum of methods for the entire life cycle of software systems, including
• Requirements, specification, design, validation, verification, coding, testing, maintenance, metrics and renovation of software;
• Design, implementation and evaluation of programming languages;
• Programming environments, development tools, visualisation and animation;
• Management of the development process;
• Human factors in software, software for social interaction, software for social computing;
• Cyber physical systems, and software for the interaction between the physical and the machine;
• Software aspects of infrastructure services, system administration, and network management.