Iraya Yánez‐Pérez, Radu Bogdan Toma, Jesús Ángel Meneses‐Villagrá
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引用次数: 0
摘要
教师在实施探究式科学教学时往往会遇到困难。为了给他们提供支持,我们设计了 IndagApp--一款 3D 教育应用程序,提供与课程一致的探究式课程计划。该应用程序以最佳实践文献中推荐的探究阶段为基础,可以说与大多数国际标准相一致。本研究介绍了 IndagApp,并对其可用性进行了评估,评估对象是来自西班牙两所小学的五年级学生(43 人)。系统可用性量表(SUS)和Pictorial-SUS用于收集学生对可用性的反馈意见。通过频数分析和贝叶斯分析,将 SUS 的平均得分与可用性的既定基准进行了比较。结果显示,IndagApp 的可用性评分很高,大多数学生将其评为 "可想象的最佳 "或 "良好"。平均 SUS 得分为 84.816,明显高于 68 分的基准分数。男女生、私立学校和公立学校的学生在可用性方面没有差异。这些研究结果表明,IndagApp 是小学各年级探究学习的宝贵资源,对科学教育和科学教师的专业发展具有重要意义,因为它有助于教师采用与课程标准和目标相一致的、以改革为导向的教学实践。
Design and usability evaluation of a mobile app for elementary school inquiry‐based science learning
Teachers often struggle to implement inquiry‐based science teaching. To support them, IndagApp—a 3D educational app that offers curriculum‐aligned, inquiry‐based lesson plans—was designed. The app is rooted in the inquiry phases recommended in best‐practices literature, which arguably align with most international standards. This study describes IndagApp and evaluates its usability with fifth‐graders from two elementary schools in Spain (N = 43). The system usability scale (SUS) and the Pictorial‐SUS were used to collect students' feedback on usability. Both frequentist and Bayesian analyses were conducted to compare the mean SUS score with established benchmarks for usability. The results showed that IndagApp had high usability ratings, with most students rating it as the “Best imaginable” or “Good.” The mean SUS score was 84.816, which was significantly higher than the benchmark score of 68. There were no differences in usability between girls and boys, and students in private and public schools. These findings suggest that IndagApp is a valuable resource for inquiry learning in elementary grades and has significant implications for science education and science teacher professional development, as it helps teachers adopt reform‐oriented teaching practices that align with the curricular standards and goals.