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引用次数: 0
摘要
尽管在支持沉浸式分析(IA)方面对增强现实(AR)进行了广泛研究,但在大型复杂数据集的可视化和交互方面仍存在许多挑战。为了处理这些数据集,大多数 AR 应用程序都利用 NoSQL 数据库来存储和查询数据,尤其是管理大量非结构化或半结构化数据。然而,NoSQL 数据库在推理和推论能力方面存在局限性,可能导致对某些类型的查询支持不足。为了填补这一空白,我们旨在探索和评估一种基于本体和链接数据的智能方法能否促进 AR 界面上的大数据集可视化分析任务。我们为气象数据分析设计并实现了这种方法的原型。我们进行了一项实验,以评估在基于 AR 的沉浸式分析系统中使用语义数据库和链接数据与传统方法的对比情况。实验结果极大地突出了语义方法在帮助用户分析气象数据集方面的性能,以及用户对使用本体和链接数据增强的 AR 界面的主观评价。
Immersive analytics with augmented reality in meteorology: an exploratory study on ontology and linked data
Although Augmented Reality (AR) has been extensively studied in supporting Immersive Analytics (IA), there are still many challenges in visualising and interacting with big and complex datasets. To deal with these datasets, most AR applications utilise NoSQL databases for storing and querying data, especially for managing large volumes of unstructured or semi-structured data. However, NoSQL databases have limitations in their reasoning and inference capabilities, which can result in insufficient support for certain types of queries. To fill this gap, we aim to explore and evaluate whether an intelligent approach based on ontology and linked data can facilitate visual analytics tasks with big datasets on AR interface. We designed and implemented a prototype of this method for meteorological data analytics. An experiment was conducted to evaluate the use of a semantic database with linked data compared to a conventional approach in an AR-based immersive analytics system. The results significantly highlight the performance of semantic approach in helping the users analysing meteorological datasets and their subjective appreciation in working with the AR interface, which is enhanced with ontology and linked data.
期刊介绍:
The journal, established in 1995, publishes original research in Virtual Reality, Augmented and Mixed Reality that shapes and informs the community. The multidisciplinary nature of the field means that submissions are welcomed on a wide range of topics including, but not limited to:
Original research studies of Virtual Reality, Augmented Reality, Mixed Reality and real-time visualization applications
Development and evaluation of systems, tools, techniques and software that advance the field, including:
Display technologies, including Head Mounted Displays, simulators and immersive displays
Haptic technologies, including novel devices, interaction and rendering
Interaction management, including gesture control, eye gaze, biosensors and wearables
Tracking technologies
VR/AR/MR in medicine, including training, surgical simulation, rehabilitation, and tissue/organ modelling.
Impactful and original applications and studies of VR/AR/MR’s utility in areas such as manufacturing, business, telecommunications, arts, education, design, entertainment and defence
Research demonstrating new techniques and approaches to designing, building and evaluating virtual and augmented reality systems
Original research studies assessing the social, ethical, data or legal aspects of VR/AR/MR.