{"title":"体验囚徒困境:基于游戏的学习工具","authors":"Pablo José Lorente, María Pereda","doi":"10.37610/ntvzy102","DOIUrl":null,"url":null,"abstract":"New times require higher education to adapt and seek new ways of teaching and transmitting knowledge. The study of human cooperation is a scientific field that continues to intrigue scientists from many disciplines, including scientists working in Operations Research. Game theory is then a discipline that appears as part of the curriculum of engineering degrees. This paper introduces a tool designed for studying and teaching the Iterated Prisoner's Dilemma game, allowing students to learn through hands-on gameplay. This tool not only presents a simulator, but also allows the student to participate in a behavioural economics experiment as if they were taking part in reality. Together with the tool we present a set of experiments that can be used in the class to show different phenomena and cooperation outcomes as a function of the population strategies during the game. The tool is available for download online at the link that accompanies this paper.","PeriodicalId":166318,"journal":{"name":"Dirección y Organización","volume":"26 24","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Experience the Prisoner's Dilemma: a game-based learning tool\",\"authors\":\"Pablo José Lorente, María Pereda\",\"doi\":\"10.37610/ntvzy102\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"New times require higher education to adapt and seek new ways of teaching and transmitting knowledge. The study of human cooperation is a scientific field that continues to intrigue scientists from many disciplines, including scientists working in Operations Research. Game theory is then a discipline that appears as part of the curriculum of engineering degrees. This paper introduces a tool designed for studying and teaching the Iterated Prisoner's Dilemma game, allowing students to learn through hands-on gameplay. This tool not only presents a simulator, but also allows the student to participate in a behavioural economics experiment as if they were taking part in reality. Together with the tool we present a set of experiments that can be used in the class to show different phenomena and cooperation outcomes as a function of the population strategies during the game. The tool is available for download online at the link that accompanies this paper.\",\"PeriodicalId\":166318,\"journal\":{\"name\":\"Dirección y Organización\",\"volume\":\"26 24\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Dirección y Organización\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.37610/ntvzy102\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Dirección y Organización","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37610/ntvzy102","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Experience the Prisoner's Dilemma: a game-based learning tool
New times require higher education to adapt and seek new ways of teaching and transmitting knowledge. The study of human cooperation is a scientific field that continues to intrigue scientists from many disciplines, including scientists working in Operations Research. Game theory is then a discipline that appears as part of the curriculum of engineering degrees. This paper introduces a tool designed for studying and teaching the Iterated Prisoner's Dilemma game, allowing students to learn through hands-on gameplay. This tool not only presents a simulator, but also allows the student to participate in a behavioural economics experiment as if they were taking part in reality. Together with the tool we present a set of experiments that can be used in the class to show different phenomena and cooperation outcomes as a function of the population strategies during the game. The tool is available for download online at the link that accompanies this paper.