{"title":"使用智能手机开发学习媒体应用程序","authors":"Sarawut Kedthawon, Suriyan Saengngam, Pornthip Kerdthaworn","doi":"10.60027/iarj.2024.276522","DOIUrl":null,"url":null,"abstract":"Background and objectives: Learning management that is consistent with learning in the 21st century requires designing teaching methods so that teachers, the teaching process, and the learning process are related. The use of smartphones is a teaching medium and packages of programs are packaged into smartphone applications. It is another method that is widely used today. The objectives of this research are: 1) to develop a learning media application Using a smartphone 2) to evaluate the quality of learning media applications using the developed smartphone 3) to assess user satisfaction with the learning media application Using the developed smartphone.\nResearch methods: The tools used are 1) learning media applications. using a smartphone in this research, the researcher has a 5-step process which consists of the Analysis stage (Analysis), program design stage (Design), development stage (Development), experiment stage (Implementation), evaluation stage (Evaluation) 2) Quality assessment form for learning media applications on devices. Move The evaluation of the application was divided into 2 aspects: technical quality and content of the application by 3 experts and 3) a user satisfaction questionnaire of 60 people. The sample group was General science students Faculty of Education and Human Development Statistics used mean and standard deviation.\nResearch results: The research results showed that 1) learning media applications were obtained. using a smartphone 2) learning media applications using a smartphone technical quality and content of the application Overall it is at a high level. And 3) users are satisfied with the learning media application. using a smartphone Overall it is at a high level.\nConclusion: Development of learning media applications using a smartphone It is the development of teaching media in the form of a smartphone application. Having content to understand the work can help to have more skills in learning science. Application quality analysis results Evaluated by 3 experts it was found that the quality assessment results were at a high level. Results of satisfaction assessment of learning media applications using a smartphone Overall, it is at a high level.","PeriodicalId":505621,"journal":{"name":"Interdisciplinary Academic and Research Journal","volume":"67 17","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Development of Learning Media Applications using a Smartphone\",\"authors\":\"Sarawut Kedthawon, Suriyan Saengngam, Pornthip Kerdthaworn\",\"doi\":\"10.60027/iarj.2024.276522\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Background and objectives: Learning management that is consistent with learning in the 21st century requires designing teaching methods so that teachers, the teaching process, and the learning process are related. The use of smartphones is a teaching medium and packages of programs are packaged into smartphone applications. It is another method that is widely used today. The objectives of this research are: 1) to develop a learning media application Using a smartphone 2) to evaluate the quality of learning media applications using the developed smartphone 3) to assess user satisfaction with the learning media application Using the developed smartphone.\\nResearch methods: The tools used are 1) learning media applications. using a smartphone in this research, the researcher has a 5-step process which consists of the Analysis stage (Analysis), program design stage (Design), development stage (Development), experiment stage (Implementation), evaluation stage (Evaluation) 2) Quality assessment form for learning media applications on devices. Move The evaluation of the application was divided into 2 aspects: technical quality and content of the application by 3 experts and 3) a user satisfaction questionnaire of 60 people. The sample group was General science students Faculty of Education and Human Development Statistics used mean and standard deviation.\\nResearch results: The research results showed that 1) learning media applications were obtained. using a smartphone 2) learning media applications using a smartphone technical quality and content of the application Overall it is at a high level. And 3) users are satisfied with the learning media application. using a smartphone Overall it is at a high level.\\nConclusion: Development of learning media applications using a smartphone It is the development of teaching media in the form of a smartphone application. Having content to understand the work can help to have more skills in learning science. Application quality analysis results Evaluated by 3 experts it was found that the quality assessment results were at a high level. Results of satisfaction assessment of learning media applications using a smartphone Overall, it is at a high level.\",\"PeriodicalId\":505621,\"journal\":{\"name\":\"Interdisciplinary Academic and Research Journal\",\"volume\":\"67 17\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-07-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Interdisciplinary Academic and Research Journal\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.60027/iarj.2024.276522\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Interdisciplinary Academic and Research Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.60027/iarj.2024.276522","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of Learning Media Applications using a Smartphone
Background and objectives: Learning management that is consistent with learning in the 21st century requires designing teaching methods so that teachers, the teaching process, and the learning process are related. The use of smartphones is a teaching medium and packages of programs are packaged into smartphone applications. It is another method that is widely used today. The objectives of this research are: 1) to develop a learning media application Using a smartphone 2) to evaluate the quality of learning media applications using the developed smartphone 3) to assess user satisfaction with the learning media application Using the developed smartphone.
Research methods: The tools used are 1) learning media applications. using a smartphone in this research, the researcher has a 5-step process which consists of the Analysis stage (Analysis), program design stage (Design), development stage (Development), experiment stage (Implementation), evaluation stage (Evaluation) 2) Quality assessment form for learning media applications on devices. Move The evaluation of the application was divided into 2 aspects: technical quality and content of the application by 3 experts and 3) a user satisfaction questionnaire of 60 people. The sample group was General science students Faculty of Education and Human Development Statistics used mean and standard deviation.
Research results: The research results showed that 1) learning media applications were obtained. using a smartphone 2) learning media applications using a smartphone technical quality and content of the application Overall it is at a high level. And 3) users are satisfied with the learning media application. using a smartphone Overall it is at a high level.
Conclusion: Development of learning media applications using a smartphone It is the development of teaching media in the form of a smartphone application. Having content to understand the work can help to have more skills in learning science. Application quality analysis results Evaluated by 3 experts it was found that the quality assessment results were at a high level. Results of satisfaction assessment of learning media applications using a smartphone Overall, it is at a high level.