利用 ARVi 媒体提高学生的高阶认知能力

Risda Putri Indriani, Tri Handayani Kurniati, R. H. Ristanto
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摘要

解决问题和做出决策需要高阶认知技能(HOCS)。ARVi 或增强现实病毒是一种用于提高高阶认知技能的学习媒介。本研究的目的是找出实施 ARVi 媒体对提高学生高阶认知技能的影响。本研究是一项准实验,采用前测-后测对照组设计。研究在哥打茂物市第一中学(MAN 1 Kota Bogor)10 年级进行,采用默迪卡(Merdeka)课程。研究工具是一个多项选择测试,该测试已经过验证,可以测量高水平的认知技能。t 检验结果显示,t 值(3.14)> t 表(1.98),表明对照组和实验组的后测成绩存在显著差异。这说明 ARVi 媒体的使用对高层次认知能力产生了影响。C5(评价)、C6(创造)和 C4(分析)对高层次认知能力的提高具有连续性,分别为 78%、72% 和 70%。这些结果与 ARVi 媒体提供的各种内容(如增强现实、识字和高级问卷)所提供的支持密不可分。ARVi 媒体等技术有助于提高学生的高级认知能力,可使当前的教育受益匪浅。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Implementing ARVi media to enhance students high order cognitive skills
High-order cognitive skills (HOCS) are required to solve problems and make decisions. ARVi or augmented reality virus is a learning medium used to enhance HOCS. Aims of this research is to find out the effect of implementing ARVi media on enhancing high-level cognitive skills of students. The research is a quasi-experiment with a pretest-posttest control group design. The research was conducted in MAN 1 Kota Bogor class 10 using the Merdeka curriculum. The research instrument is a multiple-choice test that has been validated to measure high-level cognitive skills. The result of the t-test shows t-value (3.14) > t-table (1.98), indicating that there is a significant difference between the posttest scores of the control group and the experimental group. This means that the use of ARVi media has an effect on high-level cognitive skills. The improvement in high-level cognitive skills was continuous in C5 (evaluation) at 78%, C6 (creation) at 72%, and C4 (analysis) at 70%. These results are not independent of the support provided by the various content offered by ARVi media, such as augmented reality, literacy, and high-level questionnaires. Current education can benefit from technologies like ARVi media that help increase the high-level cognitive skills of students.
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