用锯子雕刻 3D 多面体

Eliot W. Robson, Jack Spalding-Jamieson, Da Wei Zheng
{"title":"用锯子雕刻 3D 多面体","authors":"Eliot W. Robson, Jack Spalding-Jamieson, Da Wei Zheng","doi":"arxiv-2407.15981","DOIUrl":null,"url":null,"abstract":"We investigate the problem of carving an $n$-face triangulated\nthree-dimensional polytope using a tool to make cuts modelled by either a\nhalf-plane or sweeps from an infinite ray. In the case of half-planes cuts, we\npresent a deterministic algorithm running in $O(n^2)$ time and a randomized\nalgorithm running in $O(n^{3/2+\\varepsilon})$ expected time for any\n$\\varepsilon>0$. In the case of cuts defined by sweeps of infinite rays, we\npresent an algorithm running in $O(n^5)$ time.","PeriodicalId":501570,"journal":{"name":"arXiv - CS - Computational Geometry","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2024-07-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Carving Polytopes with Saws in 3D\",\"authors\":\"Eliot W. Robson, Jack Spalding-Jamieson, Da Wei Zheng\",\"doi\":\"arxiv-2407.15981\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We investigate the problem of carving an $n$-face triangulated\\nthree-dimensional polytope using a tool to make cuts modelled by either a\\nhalf-plane or sweeps from an infinite ray. In the case of half-planes cuts, we\\npresent a deterministic algorithm running in $O(n^2)$ time and a randomized\\nalgorithm running in $O(n^{3/2+\\\\varepsilon})$ expected time for any\\n$\\\\varepsilon>0$. In the case of cuts defined by sweeps of infinite rays, we\\npresent an algorithm running in $O(n^5)$ time.\",\"PeriodicalId\":501570,\"journal\":{\"name\":\"arXiv - CS - Computational Geometry\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-07-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"arXiv - CS - Computational Geometry\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/arxiv-2407.15981\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Computational Geometry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2407.15981","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

我们研究了利用一种工具来雕刻一个 $n$ 面的三角三维多面体的问题,该工具可以以半平面或无限射线扫描为模型进行切割。在半平面切割的情况下,我们提出了一种运行时间为 $O(n^2)$ 的确定性算法,以及一种运行时间为 $O(n^{3/2+\varepsilon})$ 的随机化算法,对于任意$\varepsilon>0$,预期时间均为 $O(n^{3/2+\varepsilon})$。对于由无限射线扫描定义的切割,我们提出了一种运行时间为 $O(n^5)$ 的算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Carving Polytopes with Saws in 3D
We investigate the problem of carving an $n$-face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic algorithm running in $O(n^2)$ time and a randomized algorithm running in $O(n^{3/2+\varepsilon})$ expected time for any $\varepsilon>0$. In the case of cuts defined by sweeps of infinite rays, we present an algorithm running in $O(n^5)$ time.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信