学习不同的光栅化

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
C. Wu, H. Mailee, Z. Montazeri, T. Ritschel
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引用次数: 0

摘要

可微分光栅化改变了原始光栅化的标准表述--通过在渲染的不同阶段使用分布函数,实现从像素到其底层三角形的梯度流,从而创建出原始光栅化的 "软 "版本。然而,要选择最佳的软化函数,以确保最佳性能并收敛到预期目标,需要反复试验。之前的工作已经分析和比较了几种软化组合。在这项工作中,我们更进一步,不是对软化操作进行组合选择,而是对常见软化操作的连续空间进行参数化。我们在一组反渲染任务(二维和三维形状、姿势和遮挡)上研究元学习可调柔化函数,从而将其推广到具有最佳柔化效果的新的、未见的可微分渲染任务中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning to Rasterize Differentiably

Differentiable rasterization changes the standard formulation of primitive rasterization — by enabling gradient flow from a pixel to its underlying triangles — using distribution functions in different stages of rendering, creating a “soft” version of the original rasterizer. However, choosing the optimal softening function that ensures the best performance and convergence to a desired goal requires trial and error. Previous work has analyzed and compared several combinations of softening. In this work, we take it a step further and, instead of making a combinatorial choice of softening operations, parameterize the continuous space of common softening operations. We study meta-learning tunable softness functions over a set of inverse rendering tasks (2D and 3D shape, pose and occlusion) so it generalizes to new and unseen differentiable rendering tasks with optimal softness.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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