{"title":"使用球面径向基函数的级联光传播卷","authors":"Ludovic Silvestre, João Pereira","doi":"arxiv-2407.17336","DOIUrl":null,"url":null,"abstract":"This paper introduces a contribution made to one of the newest methods for\nsimulating indirect lighting in dynamic scenes , the cascaded light propagation\nvolumes . Our contribution consists on using Spherical Radial Basis Functions\ninstead of Spherical Harmonic, since the first achieves much better results\nwhen many coefficients are used. We explain how to integrate the Spherical\nRadial Basis Functions with the cascaded light propagation volumes, and\nevaluate our technique against the same implementation, but with Spherical\nharmonics.","PeriodicalId":501174,"journal":{"name":"arXiv - CS - Graphics","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2024-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Cascaded Light Propagation Volumes using Spherical Radial Basis Functions\",\"authors\":\"Ludovic Silvestre, João Pereira\",\"doi\":\"arxiv-2407.17336\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper introduces a contribution made to one of the newest methods for\\nsimulating indirect lighting in dynamic scenes , the cascaded light propagation\\nvolumes . Our contribution consists on using Spherical Radial Basis Functions\\ninstead of Spherical Harmonic, since the first achieves much better results\\nwhen many coefficients are used. We explain how to integrate the Spherical\\nRadial Basis Functions with the cascaded light propagation volumes, and\\nevaluate our technique against the same implementation, but with Spherical\\nharmonics.\",\"PeriodicalId\":501174,\"journal\":{\"name\":\"arXiv - CS - Graphics\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-07-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"arXiv - CS - Graphics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/arxiv-2407.17336\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Graphics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2407.17336","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Cascaded Light Propagation Volumes using Spherical Radial Basis Functions
This paper introduces a contribution made to one of the newest methods for
simulating indirect lighting in dynamic scenes , the cascaded light propagation
volumes . Our contribution consists on using Spherical Radial Basis Functions
instead of Spherical Harmonic, since the first achieves much better results
when many coefficients are used. We explain how to integrate the Spherical
Radial Basis Functions with the cascaded light propagation volumes, and
evaluate our technique against the same implementation, but with Spherical
harmonics.