线性函数静态一元无偏进化算法的严格运行时间界限

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Carola Doerr, Duri Andrea Janett, Johannes Lengler
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引用次数: 0

摘要

在2013年的一篇开创性论文中,维特(Witt)表明,只要翻转一个比特的概率(p_1)是(theta (1)),带有标准比特突变的(1+1)进化算法就需要时间((1+o(1))n \ln n/p_1\)来找到任何线性函数的最优值。在本文中,如果用任意无偏突变算子代替标准位突变,我们将研究这一结果是如何推广的。这种情况明显不同,因为维特用于下界的随机支配论证不再成立。特别是,从更接近最优位置开始并不一定是优势,OneMax 也不再是任意起始位置的最简单函数。尽管如此,我们证明如果 \(p_1\)不是太小,上界和下界有不同的约束,并且翻转比特的数量有有界期望 \(\chi\),威特的结果就会继续下去。值得注意的是,这包括快速遗传算法中使用的一些重尾突变算子,但不是全部。我们还举例说明,具有无界(\chi \)的算法在接近最优值时具有质的不同轨迹。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Tight Runtime Bounds for Static Unary Unbiased Evolutionary Algorithms on Linear Functions

Tight Runtime Bounds for Static Unary Unbiased Evolutionary Algorithms on Linear Functions

In a seminal paper in 2013, Witt showed that the (1+1) Evolutionary Algorithm with standard bit mutation needs time \((1+o(1))n \ln n/p_1\) to find the optimum of any linear function, as long as the probability \(p_1\) to flip exactly one bit is \(\Theta (1)\). In this paper we investigate how this result generalizes if standard bit mutation is replaced by an arbitrary unbiased mutation operator. This situation is notably different, since the stochastic domination argument used for the lower bound by Witt no longer holds. In particular, starting closer to the optimum is not necessarily an advantage, and OneMax is no longer the easiest function for arbitrary starting positions. Nevertheless, we show that Witt’s result carries over if \(p_1\) is not too small, with different constraints for upper and lower bounds, and if the number of flipped bits has bounded expectation \(\chi \). Notably, this includes some of the heavy-tail mutation operators used in fast genetic algorithms, but not all of them. We also give examples showing that algorithms with unbounded \(\chi \) have qualitatively different trajectories close to the optimum.

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来源期刊
Algorithmica
Algorithmica 工程技术-计算机:软件工程
CiteScore
2.80
自引率
9.10%
发文量
158
审稿时长
12 months
期刊介绍: Algorithmica is an international journal which publishes theoretical papers on algorithms that address problems arising in practical areas, and experimental papers of general appeal for practical importance or techniques. The development of algorithms is an integral part of computer science. The increasing complexity and scope of computer applications makes the design of efficient algorithms essential. Algorithmica covers algorithms in applied areas such as: VLSI, distributed computing, parallel processing, automated design, robotics, graphics, data base design, software tools, as well as algorithms in fundamental areas such as sorting, searching, data structures, computational geometry, and linear programming. In addition, the journal features two special sections: Application Experience, presenting findings obtained from applications of theoretical results to practical situations, and Problems, offering short papers presenting problems on selected topics of computer science.
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