用可视化编程语言设计科学实验对学习成果的影响

IF 3.1 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Jale Kalemkuş, Fatih Kalemkuş
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引用次数: 0

摘要

在对可视化编程语言的有效性进行研究时,我们发现有关编码教学的研究近来频繁开展。在本研究中,Scratch 被用作科学课的教学工具。这为 Scratch 的应用带来了新的视角。在相关研究中,考察了使用可视化编程语言(Scratch)设计科学实验对学生与计算思维(CT)技能相关的自我效能感信念、元认知意识水平和科学学习动机水平的影响。本研究采用基于前测和后测应用的单组研究设计。五年级的学生参与了本研究。65 名五年级学生参与了研究。研究数据通过 "CT技能自我效能感量表(SEP_CTS)"、"元认知意识量表(MAS)"和 "科学学习动机量表(MSSL)"获得。研究过程共 10 周零 3 天。研究结果表明,在基于Scratch的可视化编程语言应用中设计科学实验提高了学生的CT自我效能感,但对学生的科学学习动机和元认知意识没有产生预期的影响。这项研究提供了证据,证明在不同课程中使用 Scratch 作为教学工具可以提高某些技能。随着该课题研究的深入,将有助于在教学过程中对 Scratch 有新的认识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

The Effects of Designing Scientific Experiments with Visual Programming Language on Learning Outcomes

The Effects of Designing Scientific Experiments with Visual Programming Language on Learning Outcomes

When the studies on the effectiveness of visual programming language are examined, it is seen that studies on coding teaching have been carried out frequently recently. In this study, Scratch was used as a teaching tool in teaching science lessons. In this way, a new perspective has been brought to Scratch applications. In the related study, the effects of designing science experiments with visual programming language (Scratch) on students’ beliefs of self-efficacy related to computational thinking (CT) skills, metacognitive awareness levels, and motivation levels for science learning are examined. This study was carried out using a single-group research design based on pretest and posttest applications. Students attending the fifth grade participated in this study. Sixty-five students attending the fifth grade participated in the research. Research data were obtained using “Self-Efficacy Perception Scale for CT Skills (SEP_CTS),” “Metacognitive Awareness Scale (MAS),” and “Motivation Scale for Science Learning (MSSL).” The research process is 10 weeks and 3 days in total. It was determined that designing science experiments in visual programming language applications based on Scratch improved students’ CT self-efficacy perceptions, but did not have the expected effect on students’ science learning motivation and metacognitive awareness. This research provides evidence that some skills can be improved by using Scratch as a teaching tool in different courses. With the focus of research on this subject, it can contributed to the development of new understandings of Scratch in teaching processes.

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来源期刊
Science & Education
Science & Education EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.60
自引率
14.00%
发文量
0
期刊介绍: Science Education publishes original articles on the latest issues and trends occurring internationally in science curriculum, instruction, learning, policy and preparation of science teachers with the aim to advance our knowledge of science education theory and practice. In addition to original articles, the journal features the following special sections: -Learning : consisting of theoretical and empirical research studies on learning of science. We invite manuscripts that investigate learning and its change and growth from various lenses, including psychological, social, cognitive, sociohistorical, and affective. Studies examining the relationship of learning to teaching, the science knowledge and practices, the learners themselves, and the contexts (social, political, physical, ideological, institutional, epistemological, and cultural) are similarly welcome. -Issues and Trends : consisting primarily of analytical, interpretive, or persuasive essays on current educational, social, or philosophical issues and trends relevant to the teaching of science. This special section particularly seeks to promote informed dialogues about current issues in science education, and carefully reasoned papers representing disparate viewpoints are welcomed. Manuscripts submitted for this section may be in the form of a position paper, a polemical piece, or a creative commentary. -Science Learning in Everyday Life : consisting of analytical, interpretative, or philosophical papers regarding learning science outside of the formal classroom. Papers should investigate experiences in settings such as community, home, the Internet, after school settings, museums, and other opportunities that develop science interest, knowledge or practices across the life span. Attention to issues and factors relating to equity in science learning are especially encouraged.. -Science Teacher Education [...]
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