和平精英》中的用户行为分析和聚类:启示和建议

Yang Qiu, Yuxin Gong, Guanliang Liu
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引用次数: 0

摘要

本研究采用时间和静态数据挖掘技术,对热门移动对战游戏《和平精英》中的用户行为和聚类进行了全面分析,以发现不同的玩家群体。我们的方法包括时间序列 K 均值聚类、基于图的算法(DeepWalk 和 LINE)和静态属性聚类,并通过创新的混合图表进行可视化。主要发现揭示了五个主要用户群在游戏参与度、技能水平和社交互动方面的显著差异,这些用户群包括高度活跃的熟练玩家和不活跃的新用户。我们还分析了外部因素对用户留存率的影响以及群组内的网络结构,发现了群组凝聚力与玩家活跃度之间的相关性。这项研究为游戏开发者和营销人员提供了宝贵的见解,为个性化游戏体验、有针对性的营销策略和提高在线游戏环境中的玩家留存率提供了数据驱动的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User Behavior Analysis and Clustering in Peace Elite: Insights and Recommendations
This study presents a comprehensive analysis of user behavior and clustering in Peace Elite, a popular mobile battle royale game, employing temporal and static data mining techniques to uncover distinct player segments. Our methodology encompasses time series K-means clustering, graph-based algorithms (DeepWalk and LINE), and static attribute clustering, visualized through innovative hybrid charts. Key findings reveal significant variations in player engagement, skill levels, and social interactions across five primary user segments, ranging from highly active and skilled players to inactive or new users. We also analyze the impact of external factors on user retention and the network structure within clusters, uncovering correlations between cluster cohesion and player activity levels. This research provides valuable insights for game developers and marketers, offering data-driven recommendations for personalized game experiences, targeted marketing strategies, and improved player retention in online gaming environments.
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