使用沉浸式技术的伦理方法。推进欧洲高等教育局(EHEA)多语言课程的数字化进程

Beatriz Peña-Acuña, Fernando D. Rubio-Alcalá
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引用次数: 0

摘要

本研究采用雪球纪实方法,从多学科角度探讨了将先进的沉浸式技术融入教育的伦理意义。本研究提倡采用综合方法,建议将法律框架、伦理规范和以核心价值观为中心的教育计划结合起来。身临其境技术不断发展的伦理前景揭示了研究人员的不同观点,一些人强调了担忧,另一些人则强调了优势。此外,一些人利用身临其境技术开展伦理教育,以应对新出现的挑战。实施后的伦理挑战和规范促进了这一主题的不断扩展。仔细研究可以发现沉浸式技术与 Metaverse 之间细微的差异和共性,强调多方面的考虑因素。AR、VR 和 MxR 技术全面涉及法律问题,而 Metaverse 则侧重于身份保护。在教育领域,身临其境技术表现出更成熟的伦理问题,强调了与元宇宙相比的丰富性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ethical approach to the use of immersive technologies. Advance about digitalisation of multilingual programs in the EHEA
This study explores the ethical implications of integrating advanced immersive technologies into education using a snowball documentary methodology, considering multidisciplinary perspectives. Advocating for a holistic approach, it suggests combining legal frameworks, ethical codes, and educational programs centered on core values. The evolving ethical landscape of immersive technologies reveals varied viewpoints among researchers, with some emphasizing concerns and others highlighting advantages. Additionally, some leverage immersive technologies for ethical education in response to emerging challenges. Post-implementation, ethical challenges and norms contribute to the ongoing expansion of the topic. A closer examination identifies nuanced differences and commonalities between immersive technologies and the Metaverse, emphasizing multifaceted considerations. Legal aspects are thoroughly covered in AR, VR, and MxR technologies, while the Metaverse focuses on identity protection. In education, immersive technologies exhibit more developed ethical concerns, underscoring the richness compared to the Metaverse.
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