基于移动增强现实技术的建筑遗产教育互动体验设计与实验研究

Jie Zhong, Zhiming Peng
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引用次数: 0

摘要

随着全球化的加速和技术的进步,建筑遗产的教育和传承面临着新的挑战和机遇。移动增强现实(MAR)技术为建筑遗产的展示和教育提供了创新手段,通过叠加虚拟信息增强了用户体验和互动性。本研究探讨了移动增强现实技术在建筑遗产教育中的应用,研究了它在提高教育成果、增加用户参与度和促进遗产保护意识方面的潜力。虽然该技术已在其他教育领域得到广泛探索,但在建筑遗产领域的应用仍然不足,特别是在协作任务的设计、用户满意度评估和激励机制的实施方面。本文包括三项研究内容:利用 MAR 详细描述建筑遗产教育中的协作任务,开发满意度模型以评估这些任务的有效性,以及构建教育协作激励机制。通过这项研究,本文不仅丰富了 MAR 在文化遗产保护中的应用,还为今后的相关研究提供了理论和实证支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and Experimental Study of Interactive Experiences in Architectural Heritage Education Based on Mobile Augmented Reality Technology
As globalization accelerates and technology advances, the education and transmission of architectural heritage face new challenges and opportunities. Mobile augmented reality (MAR) technology offers innovative means for presenting and educating about architectural heritage, enhancing user experiences and interactivity through the overlay of virtual information. This study explores the application of MAR in architectural heritage education, examining its potential to enhance educational outcomes, increase user engagement, and foster awareness of heritage conservation. While the technology has been widely explored in other educational fields, its application in architectural heritage remains insufficient, particularly in the design of collaborative tasks, assessment of user satisfaction, and implementation of incentive mechanisms. This paper encompasses three research components: a detailed description of collaborative tasks in architectural heritage education using MAR, the development of a satisfaction model to evaluate the effectiveness of these tasks, and the construction of an educational collaboration incentive mechanism. Through this study, the paper not only enriches the application of MAR in cultural heritage conservation but also provides theoretical and empirical support for future related studies.
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