从陆地到海洋:通过条件生成对抗网络重建测深地形

IF 2.7 4区 地球科学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Liwen Zhang, Jiabao Wen, Ziqiang Huo, Zhengjian Li, Meng Xi, Jiachen Yang
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引用次数: 0

摘要

获取全球海洋数字高程模型(DEM)是海洋地质和水文测量的一个前沿分支,在地球系统和海底结构研究中发挥着至关重要的作用。由于技术能力和勘测成本的限制,大规模海洋深度采样非常粗糙,直接创建完整的海洋 DEM 具有挑战性。许多传统的插值和深度学习方法已被用于重建海洋 DEM 图像。然而,海洋地形数据的连续性和异质性过于复杂,传统插值模型无法有效逼近。同时,由于可用数据稀缺,直接用深度学习方法训练一个充分的网络也很困难。在这项工作中,我们提出了一种基于迁移学习的条件生成对抗网络(CGAN),将从陆地地形中学到的知识应用于海洋地形。我们使用陆地 DEM 数据对模型进行预训练,并使用海洋 DEM 数据对模型进行微调。具体来说,我们利用随机抽样的海洋地形数据作为网络输入,采用具有 U-Net 架构和残差块的 CGAN,通过对抗训练捕捉图像的地形特征,从而重建水深地形图像。训练过程受到由对抗损失、重建损失和感知损失组成的综合损失的限制。实验结果表明,与传统方法相比,我们的方法减少了所需的训练数据量,并获得了更好的重建精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

From land to ocean: bathymetric terrain reconstruction via conditional generative adversarial network

From land to ocean: bathymetric terrain reconstruction via conditional generative adversarial network

Acquiring global ocean digital elevation model (DEM) is a forefront branch of marine geology and hydrographic survey that plays a crucial role in the study of the Earth’s system and seafloor’s structure. Due to limitations in technological capabilities and surveying costs, large-scale sampling of ocean depths is very coarse, making it challenging to directly create complete ocean DEM. Many traditional interpolation and deep learning methods have been applied to reconstruct ocean DEM images. However, the continuity and heterogeneity of ocean terrain data are too complex to be approximated effectively by traditional interpolation models. Meanwhile, due to the scarcity of available data, training an sufficient network directly with deep learning methods is difficult. In this work, we propose a conditional generative adversarial network (CGAN) based on transfer learning, which applies knowledge learned from land terrain to ocean terrain. We pre-train the model using land DEM data and fine-tune it using ocean DEM data. Specifically, we utilize randomly sampled ocean terrain data as network input, employ CGAN with U-Net architecture and residual blocks to capture terrain features of images through adversarial training, resulting in reconstructed bathymetric terrain images. The training process is constrained by the combined loss composed of adversarial loss, reconstruction loss, and perceptual loss. Experimental results demonstrate that our approach reduces the required amount of training data, and achieves better reconstruction accuracy compared to traditional methods.

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来源期刊
Earth Science Informatics
Earth Science Informatics COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-GEOSCIENCES, MULTIDISCIPLINARY
CiteScore
4.60
自引率
3.60%
发文量
157
审稿时长
4.3 months
期刊介绍: The Earth Science Informatics [ESIN] journal aims at rapid publication of high-quality, current, cutting-edge, and provocative scientific work in the area of Earth Science Informatics as it relates to Earth systems science and space science. This includes articles on the application of formal and computational methods, computational Earth science, spatial and temporal analyses, and all aspects of computer applications to the acquisition, storage, processing, interchange, and visualization of data and information about the materials, properties, processes, features, and phenomena that occur at all scales and locations in the Earth system’s five components (atmosphere, hydrosphere, geosphere, biosphere, cryosphere) and in space (see "About this journal" for more detail). The quarterly journal publishes research, methodology, and software articles, as well as editorials, comments, and book and software reviews. Review articles of relevant findings, topics, and methodologies are also considered.
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