在强化学习模型中吸收来自自动驾驶汽车交互的人类反馈

IF 2 3区 计算机科学 Q3 AUTOMATION & CONTROL SYSTEMS
Richard Fox, Elliot A. Ludvig
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引用次数: 0

摘要

现实世界中自动驾驶汽车(AV)面临的一个重大挑战是与行人的互动。本文开发了一种方法,通过收集可用于衡量和改进算法性能的定量数据,直接引出行人认为合适的自动驾驶汽车行为。从在基于 Pygame/Python- 的简单行人过马路环境中训练的深度 Q 网络(DQN)开始,对奖励结构进行了调整,以便通过人类反馈进行调整。通过在受控环境中诱发人们的行为判断来收集反馈。奖励由行动间向量决定,分解为相关行为的特征方面,从而促进了隐式偏好选择和显式任务发现的同步进行。利用计算 RL 和行为科学技术,我们建立了一个正式的迭代反馈循环,根据人类的行为判断反复调整奖励。我们对 124 名参与者进行了实验,结果显示,在自适应奖励结构的作用下,他们对视听行为的判断有了很大的改善。结果表明,增强车辆行为的主要途径在于引入时对其运动的可预测性。从更广泛的意义上讲,识别获得人类好评的自动驾驶汽车行为可以为提高性能铺平道路。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Assimilating human feedback from autonomous vehicle interaction in reinforcement learning models

Assimilating human feedback from autonomous vehicle interaction in reinforcement learning models

A significant challenge for real-world automated vehicles (AVs) is their interaction with human pedestrians. This paper develops a methodology to directly elicit the AV behaviour pedestrians find suitable by collecting quantitative data that can be used to measure and improve an algorithm's performance. Starting with a Deep Q Network (DQN) trained on a simple Pygame/Python-based pedestrian crossing environment, the reward structure was adapted to allow adjustment by human feedback. Feedback was collected by eliciting behavioural judgements collected from people in a controlled environment. The reward was shaped by the inter-action vector, decomposed into feature aspects for relevant behaviours, thereby facilitating both implicit preference selection and explicit task discovery in tandem. Using computational RL and behavioural-science techniques, we harness a formal iterative feedback loop where the rewards were repeatedly adapted based on human behavioural judgments. Experiments were conducted with 124 participants that showed strong initial improvement in the judgement of AV behaviours with the adaptive reward structure. The results indicate that the primary avenue for enhancing vehicle behaviour lies in the predictability of its movements when introduced. More broadly, recognising AV behaviours that receive favourable human judgments can pave the way for enhanced performance.

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来源期刊
Autonomous Agents and Multi-Agent Systems
Autonomous Agents and Multi-Agent Systems 工程技术-计算机:人工智能
CiteScore
6.00
自引率
5.30%
发文量
48
审稿时长
>12 weeks
期刊介绍: This is the official journal of the International Foundation for Autonomous Agents and Multi-Agent Systems. It provides a leading forum for disseminating significant original research results in the foundations, theory, development, analysis, and applications of autonomous agents and multi-agent systems. Coverage in Autonomous Agents and Multi-Agent Systems includes, but is not limited to: Agent decision-making architectures and their evaluation, including: cognitive models; knowledge representation; logics for agency; ontological reasoning; planning (single and multi-agent); reasoning (single and multi-agent) Cooperation and teamwork, including: distributed problem solving; human-robot/agent interaction; multi-user/multi-virtual-agent interaction; coalition formation; coordination Agent communication languages, including: their semantics, pragmatics, and implementation; agent communication protocols and conversations; agent commitments; speech act theory Ontologies for agent systems, agents and the semantic web, agents and semantic web services, Grid-based systems, and service-oriented computing Agent societies and societal issues, including: artificial social systems; environments, organizations and institutions; ethical and legal issues; privacy, safety and security; trust, reliability and reputation Agent-based system development, including: agent development techniques, tools and environments; agent programming languages; agent specification or validation languages Agent-based simulation, including: emergent behavior; participatory simulation; simulation techniques, tools and environments; social simulation Agreement technologies, including: argumentation; collective decision making; judgment aggregation and belief merging; negotiation; norms Economic paradigms, including: auction and mechanism design; bargaining and negotiation; economically-motivated agents; game theory (cooperative and non-cooperative); social choice and voting Learning agents, including: computational architectures for learning agents; evolution, adaptation; multi-agent learning. Robotic agents, including: integrated perception, cognition, and action; cognitive robotics; robot planning (including action and motion planning); multi-robot systems. Virtual agents, including: agents in games and virtual environments; companion and coaching agents; modeling personality, emotions; multimodal interaction; verbal and non-verbal expressiveness Significant, novel applications of agent technology Comprehensive reviews and authoritative tutorials of research and practice in agent systems Comprehensive and authoritative reviews of books dealing with agents and multi-agent systems.
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