EBLT - 使用模糊测试的蓝图测试库

IF 1.3 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Ciprian Păduraru , Rareș Cristea , Alin Stefanescu
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引用次数: 0

摘要

低代码和无代码范式可以使用,但缺乏成熟的测试方法。这一差距亟待解决,因为这类应用为利益相关者提供了一种与视频游戏、数字双胞胎和模拟中的应用进行交互或定义其需求的方法。蓝图就是这种范例的一个例子,它可以对功能或需求进行可视化定义。我们提出了一种使用模糊测试的开源工具,并将其应用于虚幻引擎蓝图。由利益相关者变更触发的测试会自动生成,并支持调整参数和优化测试时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
EBLT — Blueprints testing library using fuzz testing

Low-code and no-code paradigms are accessible, but lack mature testing methods. This gap needs to be addressed as such applications provide a way for stakeholders to interact with or define the requirements of applications in video games, digital twins, and simulations. Blueprints are an example of this paradigm, enabling a visual definition of functionality or requirements. We proposed an open-source tool that uses fuzz testing and applied it to Unreal Engine blueprints. Tests triggered by stakeholder changes are automatically generated, offering support for tuning parameters and optimizing testing time.

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来源期刊
Software Impacts
Software Impacts Software
CiteScore
2.70
自引率
9.50%
发文量
0
审稿时长
16 days
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