迷上移动游戏:利用投资模式和寄生社会互动加强移动游戏购买意向

Anson Gong, Yi-Ting Huang, Keren Liu, Kazunori Sugiura
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引用次数: 0

摘要

免费游戏已成为游戏市场上一种常见的商业策略,与之相关的微交易也引起了学术界的关注。近年来,gacha 游戏在移动游戏市场上聚集了相当大的消费群体,这些玩家对额外的游戏资源表现出了很强的购买力。本研究在寄生社会互动和投资模型的框架下,探讨了影响玩家游戏承诺和购买意向的因素。本研究采用结构方程建模和调节分析法,对收集到的 2045 名中国手机游戏玩家的数据进行了研究。满意度和投资规模与游戏承诺和游戏内购买意向呈正相关。感知替代品与游戏承诺呈负相关。此外,寄生社会互动与满意度、投资规模和游戏承诺呈正相关,与感知到的替代品呈负相关。结果表明,这些相关性受游戏类型的调节。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Getting hooked on mobile games: Strengthening purchase intentions towards mobile games using investment model and parasocial interactions
Free-to-play has become a common business strategy in the game market, the associated microtransactions of which have attracted academic attention. In recent years, gacha games have gathered a considerable consumer base in the mobile gaming market, and these players have demonstrated strong purchasing power with regard to additional game resources. Within the framework of parasocial interaction and the investment model, this study explored factors influencing players’ game commitment and purchase intentions. This study used structural equation modeling and moderation analysis to examine data collected from 2,045 Chinese mobile game players. Satisfaction and investment size were positively correlated with game commitment and in-game purchase intention. Perceived alternatives were negatively correlated with game commitment. Furthermore, parasocial interaction was positively correlated with satisfaction, investment size, and game commitment and negatively correlated with perceived alternatives. The results indicate that these correlations were moderated by game genre.
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