非平面水面多媒体摄影测量--基于模拟的精度分析

H. Sardemann, C. Mulsow, Laure-Anne Gueguen, Gottfried Mandlburger, Hans-Gerd Maas
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引用次数: 0

摘要

摘要如果使用多媒体摄影测量技术生成水下物体或水底的点云,就必须考虑斯涅尔定律。当图像从空气中拍摄时,图像光线会在空气-水界面发生折射。这就导致共线性方程不再有效。通过增加考虑斯涅尔定律的附加项,仍可解决束块调整问题。现有方法通常假设水面是平的。折射率和水高可以单独测量,也可以作为未知数纳入调整。然而,当水面因波浪的存在而不平坦时,假设水面为平面会导致较大的几何误差。这项工作将根据模拟数据分析这些误差的重要性,并提出将水面参数作为未知数纳入束块调整的方法。模拟再现了同时拍摄的多幅图像,例如从同步无人机相机或三脚架上的相机拍摄的图像。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multimedia Photogrammetry with non-planar Water Surfaces – Accuracy Analysis on Simulation Basis
Abstract. If multimedia-photogrammetry is used for the generation of point clouds of submerged objects or of the water bottom, Snell’s law has to be considered. When the images are taken from air, image rays are refracted at the air-water interface. This results in the collinearity equations being no longer valid. Bundle block adjustment can still be solved by adding additional terms considering Snell’s law. Existing approaches usually assume that the water surface is flat. Refractive indices and water height can either be measured separately or included as unknowns in the adjustment. However, when the water surface is not flat due to the presence of waves, assuming a planar water surface leads to large geometric errors. This work will analyze the significance of those errors and propose a way of including water surface parameters as unknowns into the bundle block adjustment, both based on simulated data. The simulation reproduces multiple images taken simultaneously, e.g. from synchronized UAV cameras or from cameras on tripods.
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