Max V. Birk, Simone van der Hof, Antonius J. van Rooij
{"title":"电子游戏中的行为设计","authors":"Max V. Birk, Simone van der Hof, Antonius J. van Rooij","doi":"10.1145/3672088","DOIUrl":null,"url":null,"abstract":"Game design has an impact on health and well-being. Due to their evolving capacities, young people and children are especially sensitive to the negative and positive impact of media design choices. To protect vulnerable people, ethical and responsible game design practices are necessary. But what constitutes ‘ethical’ and responsible game design? Defining ‘behavioral design’ as video game design decisions which elicit, either accidentally or purposefully, self-negative or self-beneficial behavior in the gamer. We draw from expertise in public health, game design, and legal scholarship to analyze current game design practices. Our work illustrates the centrality of changing business models with game design and the resulting tension within games. In practice, monetization strategies regularly guide decision-making in game design, facilitating risks for gamer welfare and finances.","PeriodicalId":311089,"journal":{"name":"ACM Games: Research and Practice","volume":"141 37","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Behavioral design in video games\",\"authors\":\"Max V. Birk, Simone van der Hof, Antonius J. van Rooij\",\"doi\":\"10.1145/3672088\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Game design has an impact on health and well-being. Due to their evolving capacities, young people and children are especially sensitive to the negative and positive impact of media design choices. To protect vulnerable people, ethical and responsible game design practices are necessary. But what constitutes ‘ethical’ and responsible game design? Defining ‘behavioral design’ as video game design decisions which elicit, either accidentally or purposefully, self-negative or self-beneficial behavior in the gamer. We draw from expertise in public health, game design, and legal scholarship to analyze current game design practices. Our work illustrates the centrality of changing business models with game design and the resulting tension within games. In practice, monetization strategies regularly guide decision-making in game design, facilitating risks for gamer welfare and finances.\",\"PeriodicalId\":311089,\"journal\":{\"name\":\"ACM Games: Research and Practice\",\"volume\":\"141 37\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-06-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM Games: Research and Practice\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3672088\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Games: Research and Practice","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3672088","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Game design has an impact on health and well-being. Due to their evolving capacities, young people and children are especially sensitive to the negative and positive impact of media design choices. To protect vulnerable people, ethical and responsible game design practices are necessary. But what constitutes ‘ethical’ and responsible game design? Defining ‘behavioral design’ as video game design decisions which elicit, either accidentally or purposefully, self-negative or self-beneficial behavior in the gamer. We draw from expertise in public health, game design, and legal scholarship to analyze current game design practices. Our work illustrates the centrality of changing business models with game design and the resulting tension within games. In practice, monetization strategies regularly guide decision-making in game design, facilitating risks for gamer welfare and finances.