{"title":"实现全面的脊索动物建模:蝙蝠行为的多代理参数模型","authors":"Brendan Marney, Brandon Haworth","doi":"10.1002/cav.2251","DOIUrl":null,"url":null,"abstract":"<p>Chiroptera behavior is complex and often unseen as bats are nocturnal, small, and elusive animals. Chiroptology has led to significant insights into the behavior and environmental interactions of bats. Biology, ecology, and even digital media often benefit from mathematical models of animals including humans. However, the history of Chiroptera modeling is often limited to specific behaviors, species, or biological functions and relies heavily on classical modeling methodologies that may not fully represent individuals or colonies well. This work proposes a continuous, parametric, multiagent, Chiroptera behavior model that captures the latest research in echolocation, hunting, and energetics of bats. This includes echolocation-based perception (or lack thereof), hunting patterns, roosting behavior, and energy consumption rates. We proposed the integration of these mathematical models in a framework that affords the individual simulation of bats within large-scale colonies. Practitioners can adjust the model to account for different perceptual affordances or patterns among species of bats, or even individuals (such as sickness or injury). We show that our model closely matches results from the literature, affords an animated graphical simulation, and has utility in simulation-based studies.</p>","PeriodicalId":50645,"journal":{"name":"Computer Animation and Virtual Worlds","volume":"35 3","pages":""},"PeriodicalIF":0.9000,"publicationDate":"2024-06-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/cav.2251","citationCount":"0","resultStr":"{\"title\":\"Toward comprehensive Chiroptera modeling: A parametric multiagent model for bat behavior\",\"authors\":\"Brendan Marney, Brandon Haworth\",\"doi\":\"10.1002/cav.2251\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>Chiroptera behavior is complex and often unseen as bats are nocturnal, small, and elusive animals. Chiroptology has led to significant insights into the behavior and environmental interactions of bats. Biology, ecology, and even digital media often benefit from mathematical models of animals including humans. However, the history of Chiroptera modeling is often limited to specific behaviors, species, or biological functions and relies heavily on classical modeling methodologies that may not fully represent individuals or colonies well. This work proposes a continuous, parametric, multiagent, Chiroptera behavior model that captures the latest research in echolocation, hunting, and energetics of bats. This includes echolocation-based perception (or lack thereof), hunting patterns, roosting behavior, and energy consumption rates. We proposed the integration of these mathematical models in a framework that affords the individual simulation of bats within large-scale colonies. Practitioners can adjust the model to account for different perceptual affordances or patterns among species of bats, or even individuals (such as sickness or injury). We show that our model closely matches results from the literature, affords an animated graphical simulation, and has utility in simulation-based studies.</p>\",\"PeriodicalId\":50645,\"journal\":{\"name\":\"Computer Animation and Virtual Worlds\",\"volume\":\"35 3\",\"pages\":\"\"},\"PeriodicalIF\":0.9000,\"publicationDate\":\"2024-06-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://onlinelibrary.wiley.com/doi/epdf/10.1002/cav.2251\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Animation and Virtual Worlds\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1002/cav.2251\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Animation and Virtual Worlds","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cav.2251","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
Toward comprehensive Chiroptera modeling: A parametric multiagent model for bat behavior
Chiroptera behavior is complex and often unseen as bats are nocturnal, small, and elusive animals. Chiroptology has led to significant insights into the behavior and environmental interactions of bats. Biology, ecology, and even digital media often benefit from mathematical models of animals including humans. However, the history of Chiroptera modeling is often limited to specific behaviors, species, or biological functions and relies heavily on classical modeling methodologies that may not fully represent individuals or colonies well. This work proposes a continuous, parametric, multiagent, Chiroptera behavior model that captures the latest research in echolocation, hunting, and energetics of bats. This includes echolocation-based perception (or lack thereof), hunting patterns, roosting behavior, and energy consumption rates. We proposed the integration of these mathematical models in a framework that affords the individual simulation of bats within large-scale colonies. Practitioners can adjust the model to account for different perceptual affordances or patterns among species of bats, or even individuals (such as sickness or injury). We show that our model closely matches results from the literature, affords an animated graphical simulation, and has utility in simulation-based studies.
期刊介绍:
With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.