揭示 SMARTCLAP 项目对适应训练的影响

IF 4.4 2区 生物学 Q2 BIOCHEMISTRY & MOLECULAR BIOLOGY
Matthew Bonello, Nathalie Buhagiar, Philip Farrugia, Joseph Mercieca
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引用次数: 0

摘要

本报告总结了 SMARTCLAP 研究项目,该项目采用以用户为中心的设计方法,开发了一种革命性的智能产品服务系统。该系统提供个性化的激励措施,鼓励脑瘫儿童在职业治疗过程中更加积极主动地参与,同时为儿科职业治疗师提供最佳工具,监测儿童在不同治疗过程中的进展情况。开发的产品服务系统包括一个名为 DigiClap 的智能可穿戴设备,用于在增强现实环境中与严肃游戏进行互动。报告重点介绍了将技术就绪水平从 4 级提升到 6 级所采用的研究方法,并对联盟团队和资金来源所做的贡献表示感谢。作为技术成熟过程的一部分,DigiClap 和相应的严肃游戏接受了目标用户的评估,以确定该系统在支持儿童整体参与和手部功能方面的影响,并收集职业治疗师和护理人员对这项新技术的反馈意见。报告讨论了这项研究的成果,强调了局限性和经验教训。报告还概述了未来的工作,以及为项目的可持续性和惠及其他上肢功能受限者而需要的更多资金。最后,还讨论了 DigiClap 的潜力和该项目的总体成就。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Unveiling the impact of the SMARTCLAP project on habilitation

Unveiling the impact of the SMARTCLAP project on habilitation

This report summarises the SMARTCLAP research project, which employs a user-centred design approach to develop a revolutionary smart product service system. The system offers personalised motivation to encourage children with cerebral palsy to actively participate more during their occupational therapy sessions, while providing paediatric occupational therapists with an optimal tool to monitor children’s progress from one session to another. The product service system developed includes of a smart wearable device called DigiClap used to interact with a serious game in an Augmented Reality environment. The report highlights the research methodology used to advance the technology readiness level from 4 to 6, acknowledging the contribution of the consortium team and funding source. As part of the technology’s maturity process, DigiClap and the respective serious game were evaluated with target users, to identify the system’s impact in supporting the children’s overall participation and hand function, and to gather feedback from occupational therapists and caregivers on this novel technology. The outcomes of this study are discussed, highlighting limitations and lessons learned. The report also outlines future work and further funding for the sustainability of the project and to reach other individuals who have upper limb limitations. Ultimately, the potential of DigiClap and the overall achievements of this project are discussed.

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来源期刊
Computational and structural biotechnology journal
Computational and structural biotechnology journal Biochemistry, Genetics and Molecular Biology-Biophysics
CiteScore
9.30
自引率
3.30%
发文量
540
审稿时长
6 weeks
期刊介绍: Computational and Structural Biotechnology Journal (CSBJ) is an online gold open access journal publishing research articles and reviews after full peer review. All articles are published, without barriers to access, immediately upon acceptance. The journal places a strong emphasis on functional and mechanistic understanding of how molecular components in a biological process work together through the application of computational methods. Structural data may provide such insights, but they are not a pre-requisite for publication in the journal. Specific areas of interest include, but are not limited to: Structure and function of proteins, nucleic acids and other macromolecules Structure and function of multi-component complexes Protein folding, processing and degradation Enzymology Computational and structural studies of plant systems Microbial Informatics Genomics Proteomics Metabolomics Algorithms and Hypothesis in Bioinformatics Mathematical and Theoretical Biology Computational Chemistry and Drug Discovery Microscopy and Molecular Imaging Nanotechnology Systems and Synthetic Biology
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