基于团队游戏比赛的问题学习模式在班查希拉教育六年级(苏腊卡尔塔市克莱科第一中学)的应用,以改善学生的相互合作态度和学习成果

Irfina Salsabila, M. Novitasari, Dwi Fuji My Stiyani
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引用次数: 0

摘要

本研究是一项行动研究,起因是苏腊卡尔塔 SD Negeri Kleco 1 学校六年级学生在学习过程中缺乏合作精神。其重点是探讨通过团队游戏比赛实施基于问题的学习模式对提高学生合作态度和学习成绩的影响。本研究于 2023/2024 学年第一学期在苏腊卡尔塔国立克莱科第一中学六年级 D 班进行,共有 27 名学生参与,分两个阶段进行。数据收集采用了观察、测试和记录方法,分析则结合了定性和定量方法。结果表明,在周期前阶段,没有观察到学生的合作态度(0%),学习成就率为 29.62%。然而,在第一周期,合作态度有了明显改善,合作态度达到 33%,学习成绩提高到 59.25%。第二周期的情况进一步改善,合作态度达到 63%,学习成绩达到 100%。这一进步表明,该学习模式成功地提高了学生的合作态度和学习成绩。总之,基于问题的学习(PBL)与团队游戏竞赛(TGT)的应用能有效提高学生的合作态度和学习成绩。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Penerapan Model Problem Based Learning Berbasis Teams Games Tournament untuk Meningkatkan Sikap Gotong Royong dan Hasil Belajar Peserta Didik pada Mata Pelajaran Pendidikan Pancasila Kelas VI SD Negeri Kleco 1 Surakarta
This study is an action research triggered by the absence of a spirit of cooperation among students during the learning process in class VI of SD Negeri Kleco 1 Surakarta. Its focus is to explore the impact of implementing a problem-based learning model with team games tournaments on enhancing students' cooperative attitudes and learning achievements. Conducted in class VI D of SDN Kleco 1 Surakarta in the first semester of the academic year 2023/2024 with the participation of 27 students, this research was carried out in two phases. Data collection utilized observation, tests, and documentation methods, with analysis combining qualitative and quantitative approaches. The results indicated that during the pre-cycle stage, students' cooperative attitudes were not observed (0%), with a learning achievement rate of 29.62%. However, in Cycle I, there was a significant improvement, with cooperative attitudes reaching 33% and learning achievement increasing to 59.25%. Cycle II showed further improvement, with cooperative attitudes reaching 63% and learning achievement reaching 100%. This improvement signifies the success of the learning model in enhancing students' cooperative attitudes and learning achievements. In conclusion, the application of problem-based learning (PBL) with teams games tournaments (TGT) can effectively enhance students' cooperative attitudes and learning achievements.
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