{"title":"二维介质中的深层运动迁移算法","authors":"P. Yu. Stepanov, J. A. Gomanyuk","doi":"10.3103/s0145875224700133","DOIUrl":null,"url":null,"abstract":"<h3 data-test=\"abstract-sub-heading\">Abstract</h3><p>The paper considers four kinematic migration algorithms (procedures for converting the arrival times of reflected waves to the Earth’s surface into the depths of reflectors) using medium-velocity and reservoir velocity models of layered media: a standard algorithm for converting times to depths through average velocities; a modified medium-velocity algorithm that takes into account the slope of seismic boundaries; an algorithm for layer-by-layer recalculation of <i>t</i><sub>0</sub> lines to depths; and a variational kinematic migration algorithm based on ray tracing theory using an integrating a system of differential equations with specified initial conditions by the Runge–Kutta method. To study the possibilities and limitations of each algorithm, calculations were carried out using number of theoretical models of layered media that approximate real geological conditions. Based on the results of numerical experiments using the four kinematic migration algorithms considered in the paper, conclusions were drawn about the efficiency of using each of the algorithms to reconstruct the geological boundaries in models of media with varying complexity.</p>","PeriodicalId":44391,"journal":{"name":"Moscow University Geology Bulletin","volume":null,"pages":null},"PeriodicalIF":0.3000,"publicationDate":"2024-06-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Algorithms of Deep Kinematic Migration in Two-Dimensional Media\",\"authors\":\"P. Yu. Stepanov, J. A. Gomanyuk\",\"doi\":\"10.3103/s0145875224700133\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<h3 data-test=\\\"abstract-sub-heading\\\">Abstract</h3><p>The paper considers four kinematic migration algorithms (procedures for converting the arrival times of reflected waves to the Earth’s surface into the depths of reflectors) using medium-velocity and reservoir velocity models of layered media: a standard algorithm for converting times to depths through average velocities; a modified medium-velocity algorithm that takes into account the slope of seismic boundaries; an algorithm for layer-by-layer recalculation of <i>t</i><sub>0</sub> lines to depths; and a variational kinematic migration algorithm based on ray tracing theory using an integrating a system of differential equations with specified initial conditions by the Runge–Kutta method. To study the possibilities and limitations of each algorithm, calculations were carried out using number of theoretical models of layered media that approximate real geological conditions. Based on the results of numerical experiments using the four kinematic migration algorithms considered in the paper, conclusions were drawn about the efficiency of using each of the algorithms to reconstruct the geological boundaries in models of media with varying complexity.</p>\",\"PeriodicalId\":44391,\"journal\":{\"name\":\"Moscow University Geology Bulletin\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.3000,\"publicationDate\":\"2024-06-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Moscow University Geology Bulletin\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3103/s0145875224700133\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"GEOLOGY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Moscow University Geology Bulletin","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3103/s0145875224700133","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"GEOLOGY","Score":null,"Total":0}
Algorithms of Deep Kinematic Migration in Two-Dimensional Media
Abstract
The paper considers four kinematic migration algorithms (procedures for converting the arrival times of reflected waves to the Earth’s surface into the depths of reflectors) using medium-velocity and reservoir velocity models of layered media: a standard algorithm for converting times to depths through average velocities; a modified medium-velocity algorithm that takes into account the slope of seismic boundaries; an algorithm for layer-by-layer recalculation of t0 lines to depths; and a variational kinematic migration algorithm based on ray tracing theory using an integrating a system of differential equations with specified initial conditions by the Runge–Kutta method. To study the possibilities and limitations of each algorithm, calculations were carried out using number of theoretical models of layered media that approximate real geological conditions. Based on the results of numerical experiments using the four kinematic migration algorithms considered in the paper, conclusions were drawn about the efficiency of using each of the algorithms to reconstruct the geological boundaries in models of media with varying complexity.
期刊介绍:
Moscow University Geology Bulletin is the journal that mainly publishes scientific articles, short reports of graduate students, and reviews. Publications made by the members of the Faculty of Geology of the Moscow State University and their collaborators are published. Publications encompass all branches of geology.