二维介质中的深层运动迁移算法

IF 0.3 Q4 GEOLOGY
P. Yu. Stepanov, J. A. Gomanyuk
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引用次数: 0

摘要

摘要 本文利用层状介质的中速和储层速度模型,考虑了四种运动迁移算法(将反射波到达地球表面的时间转换为反射体深度的程序):通过平均速度将时间转换为深度的标准算法;考虑到地震边界坡度的修正中速算法;逐层重新计算 t0 线到深度的算法;以及基于射线追踪理论的可变运动迁移算法,使用 Runge-Kutta 方法对具有指定初始条件的微分方程系统进行积分。为了研究每种算法的可能性和局限性,使用了一些近似实际地质条件的层状介质理论模型进行计算。根据使用文中考虑的四种运动迁移算法进行数值实验的结果,得出了使用每种算法在复杂程度不同的介质模型中重建地质边界的效率结论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Algorithms of Deep Kinematic Migration in Two-Dimensional Media

Algorithms of Deep Kinematic Migration in Two-Dimensional Media

Abstract

The paper considers four kinematic migration algorithms (procedures for converting the arrival times of reflected waves to the Earth’s surface into the depths of reflectors) using medium-velocity and reservoir velocity models of layered media: a standard algorithm for converting times to depths through average velocities; a modified medium-velocity algorithm that takes into account the slope of seismic boundaries; an algorithm for layer-by-layer recalculation of t0 lines to depths; and a variational kinematic migration algorithm based on ray tracing theory using an integrating a system of differential equations with specified initial conditions by the Runge–Kutta method. To study the possibilities and limitations of each algorithm, calculations were carried out using number of theoretical models of layered media that approximate real geological conditions. Based on the results of numerical experiments using the four kinematic migration algorithms considered in the paper, conclusions were drawn about the efficiency of using each of the algorithms to reconstruct the geological boundaries in models of media with varying complexity.

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来源期刊
CiteScore
0.60
自引率
25.00%
发文量
43
期刊介绍: Moscow University Geology Bulletin  is the journal that mainly publishes scientific articles, short reports of graduate students, and reviews. Publications made by the members of the Faculty of Geology of the Moscow State University and their collaborators are published. Publications encompass all branches of geology.
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