沉浸式计算:十年之后会发生什么?

IF 3.7 4区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Songqing Chen, Bo Han, Yao Liu
{"title":"沉浸式计算:十年之后会发生什么?","authors":"Songqing Chen, Bo Han, Yao Liu","doi":"10.1109/mic.2024.3388808","DOIUrl":null,"url":null,"abstract":"Computing technology is advancing at an unprecedented speed, reshaping both our daily lives and the global landscape. In this article, we delve into the profound impact of immersive technology on society, focusing on how it can represent and interact with users. Starting from the current virtual reality (VR) technology, we envision that VR will integrate with artificial intelligence (AI) and robotics technologies, and eventually achieve a personal clone of individual users that can perform most of the tasks on behalf of users. By roughly dividing the progression of immersive technologies into three phases, we discuss their prospective applications while emphasizing the potential research challenges to be addressed.","PeriodicalId":13121,"journal":{"name":"IEEE Internet Computing","volume":"91 1","pages":""},"PeriodicalIF":3.7000,"publicationDate":"2024-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Immersive Computing: What to Expect in a Decade?\",\"authors\":\"Songqing Chen, Bo Han, Yao Liu\",\"doi\":\"10.1109/mic.2024.3388808\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Computing technology is advancing at an unprecedented speed, reshaping both our daily lives and the global landscape. In this article, we delve into the profound impact of immersive technology on society, focusing on how it can represent and interact with users. Starting from the current virtual reality (VR) technology, we envision that VR will integrate with artificial intelligence (AI) and robotics technologies, and eventually achieve a personal clone of individual users that can perform most of the tasks on behalf of users. By roughly dividing the progression of immersive technologies into three phases, we discuss their prospective applications while emphasizing the potential research challenges to be addressed.\",\"PeriodicalId\":13121,\"journal\":{\"name\":\"IEEE Internet Computing\",\"volume\":\"91 1\",\"pages\":\"\"},\"PeriodicalIF\":3.7000,\"publicationDate\":\"2024-06-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Internet Computing\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://doi.org/10.1109/mic.2024.3388808\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Internet Computing","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/mic.2024.3388808","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

摘要

计算技术正以前所未有的速度发展,重塑着我们的日常生活和全球景观。在本文中,我们将深入探讨沉浸式技术对社会的深远影响,重点关注它如何表现用户并与用户互动。从目前的虚拟现实(VR)技术开始,我们设想 VR 将与人工智能(AI)和机器人技术相结合,最终实现个人用户的克隆,可以代表用户执行大部分任务。通过将沉浸式技术的发展大致分为三个阶段,我们讨论了它们的应用前景,同时强调了有待解决的潜在研究挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Immersive Computing: What to Expect in a Decade?
Computing technology is advancing at an unprecedented speed, reshaping both our daily lives and the global landscape. In this article, we delve into the profound impact of immersive technology on society, focusing on how it can represent and interact with users. Starting from the current virtual reality (VR) technology, we envision that VR will integrate with artificial intelligence (AI) and robotics technologies, and eventually achieve a personal clone of individual users that can perform most of the tasks on behalf of users. By roughly dividing the progression of immersive technologies into three phases, we discuss their prospective applications while emphasizing the potential research challenges to be addressed.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
IEEE Internet Computing
IEEE Internet Computing 工程技术-计算机:软件工程
CiteScore
7.60
自引率
0.00%
发文量
94
审稿时长
6-12 weeks
期刊介绍: This magazine provides a journal-quality evaluation and review of Internet-based computer applications and enabling technologies. It also provides a source of information as well as a forum for both users and developers. The focus of the magazine is on Internet services using WWW, agents, and similar technologies. This does not include traditional software concerns such as object-oriented or structured programming, or Common Object Request Broker Architecture (CORBA) or Object Linking and Embedding (OLE) standards. The magazine may, however, treat the intersection of these software technologies with the Web or agents. For instance, the linking of ORBs and Web servers or the conversion of KQML messages to object requests are relevant technologies for this magazine. An article strictly about CORBA would not be. This magazine is not focused on intelligent systems. Techniques for encoding knowledge or breakthroughs in neural net technologies are outside its scope, as would be an article on the efficacy of a particular expert system. Internet Computing focuses on technologies and applications that allow practitioners to leverage off services to be found on the Internet.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信