开发基于数字漫画的高中短篇小说写作学习媒体的有效性

Ririn Oktavia, H. Ar, Silvia Permatasari
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引用次数: 0

摘要

我们衷心感谢全能的真主的怜悯和恩典,使这项研究得以顺利完成。本研究的题目是 "开发基于数字漫画的高中短篇小说写作学习媒体的有效性"。本研究旨在确定基于数字漫画的学习媒体的有效性或相关性/可行性的结果。从材料专家、语言专家和媒体专家的评估中可以看出产品的有效性。这种类型的研究参照 ADDIE 开发模型进行研究和开发,该模型包括 5 个步骤,即分析(分析)、设计(设计/规划)、开发(开发)、实施(实施)和评价(评价)。本研究使用的数据是定量和定性数据。研究结果显示,材料专家的有效性测试计算平均值为 94%,语言专家为 81%,媒体专家为 91%。这说明,基于数字漫画的短篇小说写作学习媒体在学习过程中,特别是短篇小说材料的使用是非常有针对性和潜力的,可以激发和提高学生的短篇小说写作能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Validity Of The Development Of Digital Comics-Based Learning Media For Learning Writing Short Stories At High School
We would like to express our gratitude to the presence of God Almighty for all His mercy and grace so that this research can be completed well. This research is entitled “The Validity of Developing Digital Comic-Based Learning Media for Learning to Write Short Stories in High Schools”. This research aims to determine the results of the validity or relevance/feasibility of digital comic-based learning media. Product validity is seen from the assessment of material experts, language experts and media experts. This type of research Research and development which refers to the ADDIE development model which consists of 5 steps, namely Analysis (analysis),Design (design/planning), Development (development), Implementation (Implementation), and Evaluation(evaluation). Data used in this researchis quantitative and qualitative data. The research results show that the average value of the validity test calculation is 94% for material experts, 81% for language experts and 91% for media experts. From matter This means that digital comic-based learning media for writing short stories is very relevant and very relevant potential to be used in the learning process, especially short story material so that you can stimulating and improve students' short story writing abilities.
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