通过识别研究设计手势,利用公共显示器进行数据探索

Information Pub Date : 2024-05-21 DOI:10.3390/info15060292
Adina Friedman, Francesco Cafaro
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引用次数: 0

摘要

实验室内的诱导研究通过让参与者提出激活系统功能的操作建议,为手势设计提供信息。与此相反,人群来源的识别研究走的是相反的道路,要求用户将控制动作与功能联系起来。识别研究被用于验证诱导研究产生的手势,但不用于设计交互系统。在本文中,我们展示了识别研究可以与现场观察相结合,从而设计出使用公共显示器进行数据探索的手势。为了说明这种方法,我们开发了两个版本的手势控制系统,供 368 名用户进行数据探索:一个是通过诱导研究设计的,另一个是通过现场观察和识别研究设计的。我们的研究结果表明,在这两个原型中,用户发现大多数手势的准确性都差不多。此外,现场方法能够直接招募目标用户,而识别研究中典型的众包方法则加快了设计过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing Gestures for Data Exploration with Public Displays via Identification Studies
In-lab elicitation studies inform the design of gestures by having the participants suggest actions to activate the system functions. Conversely, crowd-sourced identification studies follow the opposite path, asking the users to associate the control actions with functions. Identification studies have been used to validate the gestures produced by elicitation studies, but not to design interactive systems. In this paper, we show that identification studies can be combined with in situ observations to design the gestures for data exploration with public displays. To illustrate this method, we developed two versions of a gesture-controlled system for data exploration with 368 users: one designed through an elicitation study, and one designed through in situ observations followed by an identification study. Our results show that the users discovered the majority of the gestures with similar accuracy across the two prototypes. Additionally, the in situ approach enabled the direct recruitment of target users, and the crowd-sourced approach typical of identification studies expedited the design process.
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